Post news RSS Atlas Mod Release Notes

A brief summary of the release of the Atlas mod for Command and Conquer Generals: Zero Hour.

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Firstly, apologies to those of you who have waited for this mod to be released in October 2015. There have been some setbacks and other things to do, which have held the mod development back. Thank you for your patience.

Atlas Mod v1.3 has been released public as of 1st November 2015. As you can read in its description it features a completely new general called "Atlas" which combines some of the best weapons and abilities in the game. A substantial amount of work went in creating new units, especially for those who have not been included in the game. As this is my first mod and I'm working by myself without help, it took awhile to learn and master all the proper tools to finish this.

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There are a LOT of improvements that can be made to this mod. Unfortunately I no longer have the time to fully work on it, which means that these changes will have to wait for summer, or sometime in the future. Some of these improvements include unique sounds for several units, a new user-interface for the Atlas Side, an actual logo for the Atlas side etc... Feel free to recommend any changes you'd like to see or report any bugs at hfnovember@hotmail.com.

Thank you for downloading and I hope you enjoy this mod.

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