As you may have figured out, the Driver I/II skills was our contribution to April fools, along with the Battle Bicycles/Tricycles. Unfortunately you will not be seeing those in-game, but it was fun for a laugh. So to hold you off for our next update, I thought you would enjoy some tester on tester carnage on our server, hosted by Ultimate Game Server & Nuclear Fallout!
Oelund wreaking havoc and holding down a chokepoint with his M249 on ps_sand (left). Red force has pushed through the west tunnel as Dekier deals out some lethal blows with his 1911 and claymore in retaliation, on tc_iwojima (right).
Testing has been going very smoothly and as you can tell from Hitman's Journal, he has been busy squashing bugs and balancing weapons. Over on the art side, the weapons are looking very nice as usual and we should have a juicy update for the next bi-weekly update to help us get back on track with our update schedule. We have our animators hard at work bringing everything into motion, as well, and perhaps we can show you some of that with a video. Our mapping department is also very busy sharpening their maps make sure everything looks good and feels smooth. We are paying close attention to our map line up, making sure we have plenty of diversity between the game modes. So you can expect a couple map showcases in the upcoming news updates.
Inveramsay dropping Bald_Eagle with the M4A1, while his teammate takes damage and begins bleeding (left). Blue force soldier sprinting to cover after attempting to capture the bridge (right).
We have also been branching out a bit to appease the social networking gods and have created a Facebook Page for Firearms: Source, so show your support and ! We have been uploading weapon renders and map screenshots in albums for you to check out (Note: it is just a collection of the renders posted on the website). You can also feel free to join us on IRC at #firearms-source at irc.gamesurge.net. We always have a few Firearms Source Developers idling there at all times so stop on by and ask a few questions if you are bored. We hope you enjoyed the vehicle renders from last week's news as you will see a few of those in our maps as static props.
Until next time...