The main character of Apparatus has new looks. As you see, he'll be a human. These changes are the result of the story developing.
Below a short video showing a few basic animations during gameplay.
When the character is standing on uneven ground or on a shelf edge, his animation of standing is different. It could be helpful, when player cant see if ther is a shelf in some background. In the future the character will have an animation of looking down during standing on shelf edge or looking up to shelf above him. He also will have an ability to throw sand/dust in any direction to find out where are collisions (floors, walls).
I'm working on 3D model of a robot-ennemy. Soon you can see the result.