Tonight, development began on Marooned. Justin mapped out the world and broke it up so that I could begin creating the travel system while he worked on a map for our other mod, Suppression.
We both agree that Marooned will take us less time than Fairglen did (April - October, 2005) since we've learned so much since then. I wouldn't be suprised at all if Marooned came out before Suppression.
Travel between cities is meant to be an interesting affair. Traveling between point A and point B requires you to visit the shipyard, where you will choose among your ships (or buy/sell) and begin your voyage.
Along the way, you will likely encounter pirates, merchants, and others who will either help or hurt you! If you are incapacitated, the enemy can choose to board your ship. It is up to you and your crew to hold the invaders back or you risk losing your ship (I hope you remembered to insure it!).
The same holds true when you incapacitate a ship. Assuming it is actually worth boarding, you will have the option available to you. Defeat the captain, and the riches are yours!