Post news RSS ALPHA 0.30 Release - Armored patrol, M16A1, thermal vision, more...

Alpha 0.30 is release! This update contains adding, tweaks and fix. Armored patrol, assault rifle M16A1, thermal vision and more...

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Alpha 0.30 is release! This update contains adding, tweaks and fix.
Armored patrol, assault rifle M16A1, thermal vision and more...



[CHANGELOG]
- Add: Armored vehicles enemy
- Add: New task (Destroy armored)
- Add: Function take weapon on enemy
- Add: Thermal vision
- Add: Assault Rifle - M16
- Add: Soldiers in military towers
- Add: New insertion/extraction point (Conira Castle)
- Tweak: Switch instant between FPS/TPS view
- Tweak: AI pathfinding military towers
- Tweak: Radial damages detection by C4, RPG, frag
- Tweak: Spot indication desactivate completly when detected (soldiers, vehicles, robots)
- Tweak: Night vision
- Tweak: Shoot with scope
- Fix: Switch weapon could block all actions
- Fix: Aiming with a scope
- Fix: Melee attack
- Fix: Drop objects of inventory had wrong location spawn
- Fix: Shadows character in vehicle
- Fix: Two soldiers block together on spawn
- Fix: Double sounds for a reload animation
- Fix: Left hand on shotgun Benelli
- Fix: Grass on air (Country Town)
- Fix: Fences collision (Country Town)
- Fix: Car porchs collision (Country Town)
- Fix: Roads wrong location (Country Town)
- Fix: Glass effect unwanted (Country Town)
- Fix: Collision roads (Country Town)
- Fix: Collisions landscape (Lost Island)
- Fix: Collision roads (Lost Island)
- Fix: Bag had wrong position (Lost Island)
- Fix: Roads position (Lost Island)
- Fix: Fog too heavy (Area 47 - night)
- Fix: Collision high fences (Area 47)
- Fix: Some texts


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