Hi! Just a quick update to let you guys know how things are going. Work has been continuing on our procedural world generation and we have also added some options for setting screen shake on player attacks and a few other areas of the game. I believe that screen shake is an important element that brings tactile feedback to the player as well as the feeling of impact which has a huge effect on how a game feels overall. Here's me punching a tree in my underwear to demonstrate.
We are also working on some stuff that the your character will do to communicate with you as you play. If you watch the character is trying to say that you get more logs by hitting trees with an axe rather than your bare hands.
I added labels for the larger biomes that are in the world now. So that as I am configuring the world I can easily see what is being generated. Experimenting with how the biome chunks is really fun. And is also giving us some ideas of how we are going to do the mini map.
We have also added rivers than run through the continent.
Here's a zoomed in shot at whats being generated.
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