Post news Report RSS Active Ragdolls Hits and KO Tests

While the time of submission is approaching, I was able to create a short video showing the improvements we made to the hit system based on dynamic ragdolls, (dynamic ragdolls a.k.a. “active” blend themselves with animation pose), you can clearly see the effect on every major hit. Based on the same technology were also introduced the new realistic KO.

Posted by on

While the time of submission is approaching, I was able to create a short video showing the improvements we made to the hit system based on dynamic ragdolls, (dynamic ragdolls a.k.a. “active” blend themselves with animation pose), you can clearly see the effect on every major hit.

Based on the same technology were also introduced the new realistic KOs.


However, the old KOs “Supafly” will still be available as unlockable content. ;-)

Post comment Comments
Kamikazi[Uk]
Kamikazi[Uk] - - 1,412 comments

Looks excellent, wish there was more indie fighting games.

Reply Good karma Bad karma+2 votes
SlickX
SlickX - - 75 comments

you should make a lock on enemy so the chances of hitting are higher.great fighting game.looking forward to play it.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: