While the time of submission is approaching, I was able to create a short video showing the improvements we made to the hit system based on dynamic ragdolls, (dynamic ragdolls a.k.a. “active” blend themselves with animation pose), you can clearly see the effect on every major hit.
Based on the same technology were also introduced the new realistic KOs.
However, the old KOs “Supafly” will still be available as unlockable content. ;-)
Looks excellent, wish there was more indie fighting games.
you should make a lock on enemy so the chances of hitting are higher.great fighting game.looking forward to play it.