So the freezing plans did not really work for us. We cant keep our hands off Circulets, and the more we tweak, the more we want to tweak it further. It is becoming a full circle in some ways. But we are really, really looking for feedback and figuring out ways to improve the game.
Since day 1 of the game, we have been sharing builds with friends and confidantes and taking their feedback on overall execution and implementation. Over time, we extended this circle to new people too. Currently, we are running a beta on Android with 60 people and an iOS beta with 20 people. All conversations with these people were happening over emails and other private mediums.