A couple days ago World At War lost a couple of modelers due to family problems, and now were short a couple, so if you have any skills at all with modding for the battlefield games, then we ask that you fill out an application on the application page. thanks.
Anyways, now on to the thing that you rather hear, I'm releasing more renders, this time ill be releasing random things of the first maps contents, but before I do so, I would like to update you on the progress of World At War.
World At War has been working hard over the past weeks, and our MOD isn't going to be like any other, it will be more fun, more realistic then any other, and we have already planned out many maps with terrain ready. Since BF:2 is coming out very soon I would like to also say we have an internal release already, and that is being worked on through BF:V, we have had very successful tests, and are proud to announce that we will be releasing at a max of four weeks after BF:2 hits the shelf's. Next week I will be posting alot of information on the progress and what you will be seeing in the first version of the release.
So Without further ado, here's one of the ruins that will be in game, I got complaints saying that the other pictures made the models look really bad cause of the size, so I made smaller pictures on the bottom so that it don't look like we did half ass job on them. Thanks for Reading.
Official Site: Click Here
[will be changing soon]
Thanks goes out to those who support us.