Making a Game with only the help of a few friends and with zero funding has been challenging but nothing we were unable to overcome. We started with only idea, lots to learn about Steam and Unreal Engine. Initially The game was much simpler, less ships, locations and less features in between.
After being successful in our application for Greenlight, we decided to double the development time in order that the game be the best is possibly could be on release day. We could have released the game in Summer this year, however it would have been far less of a game than it has become today. We hope that the improvements we have made will be finished up by March but we cannot make any promises.
As we are self funded, we want to ensure that we do not release an unfinished product. The Team here at Shogunate Games have all enjoyed putting in our individual contributions to bring Terran Ascension to you in 2017.