Hey all -- I wanted to acknowledge the multiplayer bugs being seen when clients connect to servers. People have been reporting terrain not being loaded, or people getting disconnected before they can even play. There was a problem with how the server managed the terrain over time -- I believe to have them fixed in my development version and you all should expect the update to roll out in a few days!
Lots of other goodies will be included in the version, including new textures (which are currently in progress, as seen in the screenshot) and fixes to the AI! Thank you for your support!
Finally! Multiplayer! New stuff! Keep up the good work Phr00t!
"3079 Multiplayer Fixes Coming!"
Thats a lot of fixes!
Dash.ponychan.net
Wait! Are you a brony?!?
you need to add more depth to the world and you need to add a crafting system of some sort
I'd like to prioritize features that give my game a unique sense of depth... crafting is a bit too "minecrafty" for me. However, there may be a way to introduce a mechanic like crafting, that feels nothing like Minecraft.
i see loads of potential in this game one other thing u should add is where you can make an army and level them up and customize there weapons. i love ur game phr00t
Thanks man. Interesting ideas you have :-)
Nice work Phr00t!
I'm still stuck trying to mod :P
will be there a custom skin function?
cuz your skin is not the "default"
Custom skins are on the to-do list, but you *can* replace the images inside the JAR file now manually.
Here are instructions on how to mod skins. You might want to wait a few days for the updated game as the textures and UV maps have changed and improved.
1. navigate to your 3079 lib directory, example: C:\Program Files\Desura\Common\3079\lib
2. make a backup of the original file assets.jar & keep it untouched in case you need to revert back.
3. rename the current assets.jar to assets.zip.
4. navigate the zip file to find the image you want to replace.
5. edit the image and then save it in the same size and format
6. repackage the zip file with your new file and rename it back to assets.jar and your done.
NOTE: A random color tint is applied to character textures. It is probably best to keep those images greyscale but you can try experimenting with color. If you do not want the tint applied to a specific area (like teeth & eyes) just add a little transparency (20% works) to that part of the image. The final result will not be transparent (unless it's a demon), it is just used to turn off the tint. The format must be PNG-24 w/transparency for the mask to work. You can Google a tutorial if you don't know how to work with PNG transparency.
3079 IS THE BEST GAME EVER