Post news RSS 2D Animated Wall Run Cycle - Sketch to Finish

In this week's "Guinea Pig Parkour" game development log, we take on the wall run cycle!

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Guinea Something Good presents the eighth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a wall run cycle from scratch all the way to completion.

Find out more about Guinea Pig Parkour here: Joegp.com

The steps involved are:
1 - Keyframe sketches
2 - Inbetweens
3 - Inking
4 - Coloring
5 - Shading
6 - Overlapping Action
7 - Combine

Get alpha and beta access to Guinea Pig Parkour, sign up to become a Guinea Goodnik: Patreon.com

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