Post news Report RSS 090108; News Update

Low on media, but high on development. Oh, and we have a website now!

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Good evening ModDB,

While we have surely felt the blow of the school year starting, resulting in development to come to a slower pace in certain areas. We still have a couple nice things to show for this week. First, we have got our website up and running! It's mostly bare bones at the moment, as I just set it up last night. Still you can check it out here!
DelusionSource.net
Being developed only in Mozilla Firefox, dev for other browsers is not scheduled. Big thanks to Eric Needham for the domain, and Eric Davis of First Generation Gaming for the webspace!

Second, before leaving this morning to focus on his primary project Snowball:Source, Zeeky managed to get a couple things done, and get a nice headstart on others. All screens are of a experimental test release

Flashlight System + Multiple Dynamic Shadows


The flashlight (currently a pistol, lol), has a dynamic light attached to the end of it. You can melee attack with it, and turn it on and off.

Syringe Medkit (WiP)


The syringe is used to heal yourself (currently the crowbar). It's still in dev, as the overlay will be swapped out, and there's other features planned for it.

Ironsights


Pretty self explanatory. His departure from the team certainly causes an immense set back in other planned features for future media releases and my pro-prototype demo time frame. I'm sure all will come to in the future, and at least it gives the design teams more time to thoroughly perfect their works.

In regards to the "Pre-Proto" statement I have just made. I would like to point out that it is my main intention to never leak story sensitive material in any sort of demonstration released by the DEL:S Team. We will always try to find a creative way that doesn't involve the story to allow you to test our work, with no fear of potential story spoilers. The actual story will not be released until the system is at least in a RC state, then the GOLD release can be used for future episodes. So while this update was quite scarce on photo related media, I do believe it was as informative and great as the previous updates, knowing that progress is being made as well as it is.

Welcome! -
Lightwave and Thursdae (3D Props and UVMapping)
Ichigo (3D Animation / Rigging)

Help Wanted! -
Currently our primary concern is a programmer that is experienced with the Source Engine.

We are of course, still accepting applications at our forum, or you can still email me if you would prefer it. -> sebhael@gmail.com

Have a great day!

- Kyle "Sebhael" Gagliardo

Post comment Comments
FJS
FJS - - 839 comments

Are you going to add new weapons to the mod?

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Sebhael Author
Sebhael - - 52 comments

Yeah, that's a current plan.

There will be 0 default HL2 weapons.

You can look through our screens to see the majority of weaponry to come in Episode One.

Those models that you see above, are just "place holders".

We are currently rebuilding our arms (too high of polies the first time, too hard for the animator to rig them). And texturing our current models.

Then after they are all animated, that's when they will be implemented.

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freredarme
freredarme - - 4,357 comments

Cool, change hud ^^ and vgui for ammo. :D

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Sebhael Author
Sebhael - - 52 comments

Also in planning :P

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