- ZP´s Countries mod -



1. new countries


Ill create every single country thats exiting right now. Most of them wont be released in 1936, so I added events like some colonial riots for example. Even small ones like Seychelles or Maledives will be availiable.

..95% finished..



2. new hotspots (cores)


Hotspots are provinces that shares more than one claim. For example greece have claims now on Rhodos, so wars could go on after the second world war.

..100% finished..




3. extended timeperiod to 2000


The game will end in the year of 2000. My plan is simple. I will add new unit types, like Helicopters and other realistic stuff. The next simple thing is the increase of research. In the vanilla game, you can research to 10. Now you will be able to research to 30. Even some little new technologies will be in the game.

..100% finished..





4. new unit types


How i said, new units are planed. They will keep fun in the modern warfare.

..70% finished..





5. more decisions/events


The events are used to release the Colonies or to start modern conflicts, like the Yuguslawian war.

..50% finished..



6 .higher research-level

How i said it will be highly increased.


..100% finished..


(For me its important to keep the old interface. Exept some loadingscreens, the game will look the same as vanilla. I hate it when mods change the Interface of HOI3..)


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v1/ZP´s Countries

v1/ZP´s Countries

Full Version 8 comments

Content _______ -85 new countries -8 new hotspots -2 new units(transport/attackhelicopter) -higher research level -extendet timeline to 2000 Much more...

Post comment Comments  (30 - 40 of 52)
mcnocarbiter
mcnocarbiter - - 7 comments

Can't open the game because all crash during Creating texture of the Quad

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DerZiegenpeter Creator
DerZiegenpeter - - 28 comments

Do you have all the expansions?

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mcnocarbiter
mcnocarbiter - - 7 comments

so i need sf, ftm and tfh?

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DerZiegenpeter Creator
DerZiegenpeter - - 28 comments

Yes.

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mcnocarbiter
mcnocarbiter - - 7 comments

I reinstall the game so I can open the mod now but the mod don't work.
What should I do?

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DerZiegenpeter Creator
DerZiegenpeter - - 28 comments

Hm.. is the mod showing up in the ckeckbox in the launcher??

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DerZiegenpeter Creator
DerZiegenpeter - - 28 comments

You can change it in the txt settings but i wouldnt recomend it. You need to reinstall the whole game to get it back on fullscreen.

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DerZiegenpeter Creator
DerZiegenpeter - - 28 comments

Ich schreib dir das mal genau in den nächsten.Hab bald Abschlussprüfungen, also inerhalb 5 Tagen bekommst du bescheid.

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Samsid
Samsid - - 112 comments

So, will the entire mod be in german?

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DerZiegenpeter Creator
DerZiegenpeter - - 28 comments

Nonono, every single country ha a german, english and spanish name for the translation. The events, too. So if you play in english everything will be in english.

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Samsid
Samsid - - 112 comments

I tried the mod, it was great!

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DerZiegenpeter Creator
DerZiegenpeter - - 28 comments

Nice!
The next Update will bring a lot of new stuff like events of the colonial riots and the ability to join an empty faction(after a world war). And new unit pictures!! I created them by myself I will post some pictures tomorrow. :)
Thx for the nice reply!

Reply Good karma+2 votes
Samsid
Samsid - - 112 comments

Ok, that's cool

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