If you ever played Starcraft or Warcraft III, you have probably played Starcraft Zone Control. The purpose is quite simple, each player begins with a bunker, which repeatedly spawns marines (1 marine every 2 sec), who can be controlled and sent to your enemies. But, the main attractive thing is in the upgrades you can purchase for your troops, and above all, in which order you buy them ! You can build more bunker and take more control over the map, to create even more marines and eradicate your enemies. The original map looked like a chessboard. So, for the Dow2 version, I think I’ll use the same gameplay, but with some modifications. For example, you can build your bunkers where you want, not on a chessboard, you can play by teams, FFA… For the future releases, we could add special events, random alliance, orbital bombardment…

Description

This is a very first release, which can be played against the AI (which is not interesting) and most probably against other players (I couldn't try it by myself...). It contains all the main upgrades, and a completely playable map, Dying Planet. Instructions : For installation, extract the .rar file, and follow the instructions inside. In game, choose the Force Commander if you don't want to have old abilities (same thing for AI players), select the ZoneControl game type and select the map "6p_DyingPlanet" (at the bottom of the list). I've made this "alpha release" so you can help me with your feedback, because I can't balance the game alone against the AI, which doesn't produce any troops... Have fun !

Preview
Zone Control V0.1
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