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Aftermath is a hl2 mod which involves the player killing waves of the undead with your friends or alone using weapons, your knife or even blow them up with grenades and set them alight with Molotov's.

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getting rid of sandbox this time its too hard to have two gamemodes on a multiplayer mod, and would ruin the fact that its a zombie survival type game and would just turn into another sandbox mod.

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Singleplayer:

:: Grenades given at startup aswell as pistol (100%)
:: Weapon use system (100%)
:: Hopwire (100%) - random teleport when sucked through
:: Grapple hook (100%) - going to delete
:: Lower weapon on sprint (100%)
:: Grenade, Vortex grenade and claymore counter (70%) - add hopwire and claymore
:: Barriers (70%) - need fixing dodgy, create prefab ??
:: Maps (80%) - going to rename and try and finish them of soon
:: Zombies (100%) - zombies know were you are all the time and will follow you/need to test
:: Rounds (60%) - added counter and map entity
:: Knifing (0%) - (NEED MODELLER)
:: Pack a punch (0%) - (NEED MODELLER)
:: Mystery box (0%) - (NEED MODELLER)
:: Sodas (0%) - (NEED MODELLER) - cant use PHD flopper, GR3AVE5Y has modeled one already.
:: Teleporters (0%) - (NEED MODELLER)
:: Ironsights (0%) - gonna add them tonight
:: Turrets (0%) - maybe add it in beta
:: Death Machine (0%) - (NEED MODELLER) - maybe add it in beta

Multiplayer:

:: Weapon use system (0%)
:: Hopwire (0%)
:: Lower weapon on sprint (0%)
:: Grenade, Vortex grenade and claymore counter (0%)
:: Barriers (0%)
:: Maps (0%)
:: Zombies (0%)
:: Rounds (0%)
:: Knifing (0%) - (NEED MODELLER)
:: Pack a punch (0%) - (NEED MODELLER)
:: Mystery box (0%) - (NEED MODELLER)
:: Sodas (0%) - (NEED MODELLER)
:: Teleporters (0%) - (NEED MODELLER)
:: Ironsights (0%)
:: Turrets (0%)
:: Death Machine (0%) - (NEED MODELLER)

:: SRCDS (100%) - tutorial for the mod will be up soon
:: Bots (70%) - the number of bots has been hardcoded to 3 depending on players.
:: Spectator on death (100%)
:: Game restart when everyones dead (10%)
:: You can see each others health and they are seen as freinds (100%)
:: No timelimit (100%)
:: No player collision (can be switched of by server admin) (50%)
:: Max 4 players (100%)
:: Start with pistol/grenade/crowbar (100%)
:: Lobby system (10%)
:: Convar clean up (50%) - going to delete useless convars from hl2mp and keep ones needed.

You have probably noticed i have deleted the sandbox mode as it will be harder and will take longer for me to make this multiplayer mod if i add it in, it would also make the mod a sandbox mod as that would be its main attraction so i decided to delete it and restart. The list above is what multiplayer will be like but with singleplayer stuff aswell including weapons.

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