ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.

Report RSS Back in the USA

That's right fans, I am back in the United States. Time to resume development!

Posted by on

Hi fans!

I am happy to report that I have returned safely to the United States. I will need a little bit of time to adjust to jet lag, prepare for going back to school, and to enjoy my summer a little bit, but work on the mod will resume shortly!

While I was away, several internal redesigns, specifically of the Bandit and Zombie faction designs, were carried out. We are very excited to have these new concepts, as they will continue to make ZombieMod a unique Company of Heroes experience. While we will not reveal any details now, those details will trickle out as we decide to hype of the mod, and we promise they will excite.

In the meantime, please keep holding on for more details. We expect some internal testing to begin shortly, and with this done we can show off the mod a bit more.

Cheers!

BDNY

Comments
youmadbro011
youmadbro011

Dude awsome news! Glad to hear! Hope all is well!

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burtondrummerNY Author
burtondrummerNY

Thanks! All is well here, I'm excited to be able to work again!

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Mormacur_Blackheart
Mormacur_Blackheart

Welcome back from gulag. I hope good news or I will send you back. Now I think me and the rest of the follows of this mod would like to see some of the models for the zombie units more as to get a feel We haven't seen much of the zombies mostly the human/ survivor side. Also for the survivors I was thinking of an idea kinda like the forward command HQ but instead its more of a defense building like for the Panzer elite. When you make you make a forward command post for the panzer elite in any building it makes it heal nearby units and thats about it you can still use that aspect but add a visual affect like boarded up windows and other things to keep zombies out as much as they can as for the zombies being able to take out this post I haven't got any ideas so for but if I do come up with any then i will happily share. It's more of a visual aspect instead of scrapping a game mechanic completely.

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burtondrummerNY Author
burtondrummerNY

Survivor faction is complete, pending balance testing. Bandits are the next on the list, as these two factions need to be solid before zombies can be thrown into the mix (as the zombies will be the most complex faction). We have not done any model work on zombies yet, as not only are we not entirely sure what we will need, but we have to completely model new units from scratch (so that the units can be spammed without lagging), and I am not proficient enough yet to make my own infantry models from scratch.

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Exe20
Exe20

great!I began to miss you xD

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burtondrummerNY Author
burtondrummerNY

<3 I missed you too lol

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gruntsquad121
gruntsquad121

YAAAY!

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Reborn:X
Reborn:X

Welcome back dude! ☺

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The_Synthesizer
The_Synthesizer

The apocalypse begins once more!

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-(TBS)-Jericho
-(TBS)-Jericho

you didn't come visit me :(

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burtondrummerNY Author
burtondrummerNY

:( We were really busy in Germany. Next time though, when I don't have class work to do!

Reply Good karma+1 vote
Katuni
Katuni

Yaaaay mod isn't dead after all

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cardonamj55
cardonamj55

any updates lately? i am hoping i can play this mod soon, i am very excited for its release!

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