Zeruel87 mod goal is to add as much content and fun as possible. - 7 Playable Factions: - GDI - Nod - Allied - Soviet - Alpha - Terran - SimCity - 10 Choosable AI's: - Cabal - Watson - HAL 9001 - EasyAI - MediumAI - HardAI - InfantryRush - VehicleSteamroll - AirForce - XXLrandom - 3 AI only "Challenge" factions: - X_Infantry - X_Vehicles - X_Aircrafts -
a quick update for the new OpenRA 20180923 release
who knew, beeing a father comnsumes nearly all my free time :)
i used some of the time to quickly update the mod so it works without crashes vor the 20180923 release.
i hope i did not forget anything, if so, please report any errors that occur.
if i got some more free time i will make a new playable faction.
i dont wont to spoil to much but: it will be a faction focused on supporting other players and it will be something crazy that (nerly) everybody will know just like Terran from SC... maybe even more people will know that faction :)
gl & hf
EDIT: i just reuploaded the mod as "v0.2.1 for 20180923" because i just realised i forgot to fix a game crashing error, there is obviously a changed to the "repairablebuilding" trait, i cant just remove it for the x_factions so i set the repairable ammount to 0.
the repairlogo appears but x_factions and also terran siege tanks do not repair, i look into fixing this better when i got more time.
EDIT2: another oversight, AI now need to have "ExcludeFromSquads" to exclude harvesters to go to war with the fighting units.
AI is fixed now and "v0.2.2 for 20180923" is up!