Zeruel87 mod goal is to add as much content and fun as possible.
While this mod is based on "cnc" it does not change anything from the existing content at all but adds a lot of stuff like a huge addon.
Here are the details what awaits you in this mod as of version 0.5.1:


9 Playable Factions:

  • GDI & Nod - from the original "cnc" mod, untouched
  • Allied & Soviet - imported from "ra", small changes have been done to Powerplants & Refineries to balance these faction more, because "ra" stuff costs less and does more. Also Minigunner and Rocket Soldiers are used from "cnc" because "ra" Soldiers are stronger.
  • Alpha - AlphaTeam from Warzone2100, units are drawn by hand and buildings have been screenshot and added to the game. This faction has a strong defence with Repairable walls and many defensive turrets.
  • Scavengers - from Warzone2100. (all Credit goes to: pollomadafaka)
  • Terran - from SC1, all units and sound files are exported from SC1 and added to the game. Some changes have been done to ensure an easy cnc-like gamestyle.
  • SimCity - from the SNES port, a support oriented faction, able to buff and upgrade allied units as well as allied power providing buildings, in addition the faction gains more money than others to assist allied players with money.
  • Custom - you choose your building options for each queue from one of the existing 8 factions.
    (for practical reasons this faction does not work with bots)

10 Choosable AI's:

  • Cabal, Watson & HAL 9001 - from the original "cnc" mod, untouched
  • EasyAI - Builds all Buildings once except Refineries, easy allround AI.
  • MediumAI - Builds more Refineries and Vehicle Construction buildings than EasyAI.
  • HardAI - Build more of each vital building and even more Refineries and Harvesters, strong allround AI.
  • InfantryRush - Build mainly Infantry Production buildings, attacks in smaller armies than other AI's.
  • VehicleSteamroll - Build mainly Vehicle Production buildings, attacks in huge armies.
  • AirForce - Build mainly Aircraft Production buildings.
  • XXLrandom - does what the name says, can build 4x of each building than the regular "cnc" AI's, so he can play like an idiot and build 4 Rader Domes or build 16 Refineries, harvest all the tiberium and crush you without mercy.

5 AI only "Challenge" factions:
AI's in OpenRa work by telling them what to build and to what maximum number.
these factions have only one main building and their respective buildings to build units.
different AI only affect the army size to go attacking, these army sizes are:
- 8 - HAL 9001, InfantryRush
- 15 - EasyAI, Cabal, Watson
- 20 - MediumAI, AirForce
- 30 - HardAI, XXLrandom
- 50 - VehicleSteamroll

  • X_Infantry - All Infantry Units from all available factions. no Vehicles and Aircrafts at all!
  • X_Vehicles - All Vehicles from all available factions. no Infantry and Aircrafts at all!
  • X_Aircrafts - All Aircrafts from all available factions. no Infantry and Vehicles at all!
  • X_All - All Infantry, Vehicles and Aircrafts from all available factions.
  • X_Monsters - Zombies, Viceroids, Ants & Dionosaurs attack in huge swarms.

Other things included:

  • Game Options:
    - Kill Bounties - originally only available in RA, gain money by killing enemy Units.
    - Heroes - gain access to a new building "portal of heroes" and choose one of 7 different well known game Cameos
  • 20 Custom made Maps that are also playable in vanille "CnC".
  • 9 Custom made Maps with mod only content (all Credit goes to: Nadertader2004)
  • Map Editor - Additional Tilesets from RA, such as Ores, Gems and Water Cliffs.
  • 66 Custom made Tiles for all 5 Map types, consistent of Street, Stone, Gras & Pond Tiles.
  • Scripted AI behavior for SimCity Faction that allows the AI to assist other players.
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Greetings,

"Zeruel87 Mod v0.5.1 for 20190314" is out and here are some informations you should know:

1. I admit this Update is kind of rushed, reason is wanted to release a new mod version for the new OpenRA release as fast as possible!
I tested it so far that there should be no game crashing bugs.
If you find any bugs, glitches or anything else please report immediatly, i open a new Forum Thread where you can report everything.

2. This is not only an update for the new release but also adds some content.
Since the new OpenRA release featured some improvements for the map editor all the content i added for now is mapping related.
- Added 66 Custom made Tiles in their own category "Zeruel87 Urban" to all 5 Map types, these Tiles consist of Street, Stone, Gras & Pond Tiles.
IMPORTANT NOTE FOR MAPPERS: all Custom tiles have 5 Variants that are randomly choosen when you place them, just like the normal Gras Tiles, so if you dont want that every street or gras tile looks the same - don't copy and past to much but add them manually.
- Added Red Alerts "Debris" and "Bridge" Tilesets to "Desert", "Snow" & "Temperat".
- Capturable Tech Buildings and Explosive Barrels from RA have been added as well as 1 custom one, the "Mammoth Bunker".
Additional all Factions are now able to build Engineers much like all factions are able to build supply trucks.
This shall keep the balance and fairness regarding the tech buildings and those who will be added in the future.

3. Now that there are way more mapping possibilities than before i want to make everyone an offer:
if you make maps for this mod, you can send them to me and i will add them in a own category (like my maps are in their own "Zeruel87" category) in the next upcomming mod version.
AND
If you send me at least 4 maps you made, i will add them in their own category with your nickname / map creator name as well!

With this i want to have as much playable maps as possible - the more content there is, the more fun there is and the more variety there is - THAT is the heart of the mod, fun and content!

Thats it for now :)

Until next time Commanders!

gl & hf
Zeruel87

Zeruel87 Mod v0.6 and OpenRA 20190314

Zeruel87 Mod v0.6 and OpenRA 20190314

News 3 comments

A Short Information on what will happen next......

Zeruel87 Mod v0.5

Zeruel87 Mod v0.5

News

v0.5 is out with 2 New Game Options, 2 new Factions, 2 new X_Factions, 9 new Maps.

News about me and Zeruel87 Mod v0.5

News about me and Zeruel87 Mod v0.5

News

A short Explanation what happened to me lately and to the mod.

Zeruel87 Mod v0.4

Zeruel87 Mod v0.4

News

v0.4 is out with promised polish, MapPack and SimCity AI

Add file RSS Files
Zeruel87 Mod v0.5.1 for 20190314

Zeruel87 Mod v0.5.1 for 20190314

Full Version 3 comments

Zeruel87 Mod v0.5.1 for 20190314 - many mapping updates

Zeruel87 Mod v0.5

Zeruel87 Mod v0.5

Full Version 3 comments

2 New Game Options, 2 new Factions, 2 new X_Factions, 9 new Maps

Zeruel87 Mod v0.4

Zeruel87 Mod v0.4

Full Version 2 comments

MapPack with 20 custom made Map, Scripted SimCity AI & many balancing changes.

Zeruel87 Mod v0.3

Zeruel87 Mod v0.3

Full Version 2 comments

v0.3 is out with the new playable Faction "SimCity"

Zeruel87 Mod v0.2.2 for 20180923

Zeruel87 Mod v0.2.2 for 20180923

Full Version 2 comments

a quick update for the new OpenRA 20180923 release

Zeruel87 Mod v0.2

Zeruel87 Mod v0.2

Full Version 2 comments

First thing, i became a father by beginning of this week :) Now for the fun stuff in the Description:

Comments  (0 - 10 of 55)
Elpollo315
Elpollo315

send some little extras per message

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Pitonone
Pitonone

there is a mistake with the Terran Rocket defence but its easy to fix

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Zeruel87 Creator
Zeruel87

you mean that they are not rotating while idle or something else?
if so, how to fix it?

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Pitonone
Pitonone

No its not buildable even with baracks

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Zeruel87 Creator
Zeruel87

darn :)
sorry for the bug/oversight and thanks for the information

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Pitonone
Pitonone

Welcome

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TheRealJameskii
TheRealJameskii

Why is it when the Download of the mod finnishs, and then when I open the Win.Rar Archive it says that the archive is corrupted?
Please Help and Thanks.

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Zeruel87 Creator
Zeruel87

i just downloaded it to check, i can open the .rar file without a problem.
did you try downloading it again?

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Guest
Guest

coud you add a installer plz (.exe/.dmg)

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Zeruel87 Creator
Zeruel87

i dont know hot to do an installer and since my time (as nearly always) is very limited i use the time ive got for new mod content instead of learning how to do an installer.

Reply Good karma+1 vote
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