The mod takes place in the Halo universe, but not in any of the games, locations from the games may be used, and characters and units will also be used.... This is a skirmish and online based modification, no single player campaigns will be included

Zero Hour: HCW, uses assets from:

  • halomaps.org
  • Vietnam Glory Obscured mod for ZH
  • Zero Hour Enhanced mod for ZH
  • Halo series

Halo series © Microsoft Corporation. Zero Hour: Human-Covenant War was created under Microsoft's "Game Content Usage Rules" using assets from Halo franchise. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing the Halo series. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

These assets are used under a non-exclusive license by Microsoft Corporation ©

Xbox.com
Assets used under all applicable End User Agreements for non-commercial use.

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This is the end...

News 6 comments

Well guys, after a VERY long hiatus.. I'm back. Sorta...

Unfortunately, as most of you knew already, modding is no longer an interest of mine... I've grown up, in school, have a full time job, and may have a baby on the way..

With a heavy heart, I am forced to close this mod forever... Unless another mod team steps up. (MORE THAN ONE PERSON)

That being said, I'm uploading everything I have created with a single disclaimer..

All of it belongs to Microsoft.

Im back b*t*ches

Im back b*t*ches

News 21 comments

Hey everyone! Soooo heres the thing.... Immmmmmmm baaaaack!!!!!!!

This is it

This is it

News 8 comments

Well, I'm back, albeit with a 128mb video card, read on peoples (BAD, GOOD, and UGLY)

The news no one wanted to hear...

The news no one wanted to hear...

News 14 comments

Okay, not the worst news, but it does practically kill the mod

New, well pretty much everything

New, well pretty much everything

News 3 comments

Well, it's almost 4am here (been working on the mod since 10pm) so I decided to post that video and image

Add file RSS Files
Zero Hour HCW

Zero Hour HCW

Full Version 15 comments

The end of the mod. Everything I have worked on is in this download...

HCW Teaser 1

HCW Teaser 1

Demo 6 comments

ITs only a small file, but it took forever to do, not finished quite yet, still have some left, install instructions are in the rar file

HCW Map Pack for The First Decade users

HCW Map Pack for The First Decade users

Patch 11 comments

This map pack contains all of the new maps in HCW, so that TFD users can... well, use them. Extract the maps to your respective Zero Hour maps folder

Zero Hour : Human-Covenant War Beta V 0.60

Zero Hour : Human-Covenant War Beta V 0.60

Demo 80 comments

This is the first beta for the ZH:HCW mod! Have fun, and report any life changing bugs, big or small, to us! So, you know, we can fix them :P

Post comment Comments  (10 - 20 of 236)
LGPG
LGPG - - 148 comments

plz don't die

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krazymonkey101
krazymonkey101 - - 27 comments

So sad this is dead :(

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Gladiuss
Gladiuss - - 72 comments

Hey this mod still active?

Would hate to this die... for the second time.

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han105
han105 - - 47 comments

i think, its died :(

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Yogesh99
Yogesh99 - - 5 comments

Glad to see somethings happening but wheres the v0.8 ??anyone has the link or files plz upload it....

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Pe†eR-KuN
Pe†eR-KuN - - 1,785 comments

Are you working on Units Balancing because its so hard to play but i love the mod dude! keep it up! Tracking!

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xdxsadd
xdxsadd - - 638 comments

please help ):

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xdxsadd
xdxsadd - - 638 comments

hey i need help. i install the mod in ''C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer(tm) Generals Zero Hour'' cause thats where my zerohour is located and when i click run zerohour the loading screen of the mod appeares and then i get a ''serious error'' why? ): please help

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atretador
atretador - - 567 comments

open your World builder, it will tell you where the problem is

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Guest
Guest - - 698,448 comments

so for some reason all the jackals, brutes & hunters appear as gla rpg guys. and the grunts have no animations.

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