A simple MOD for usage on Zero Hour, this is compatible to Online so long as the other players all have the same MOD and Game Version. This MOD introduces the BOSS General as a Playable Faction and provides more variety in Colours and Initial Funds.

Post news Report RSS Update: All C&C MOD Projects under my development have been Frozen In Perpetuity

Basically, until further notice, I've had to halt all Projects involving EA Games.

Posted by on

I'm going to keep this short.


Electronic Arts has done it again, they've basically given me some legal blah blah that ultimately says that I can't release any Updates to any of my MOD's that I have for any Games that are the Interstitial Property of Electronic Arts or any of its partners. I'd be walking on eggshells if I tried, and they could get nasty at any time if they chose. I'm not in a habit of poking Lions as they Sleep.

Translated: All MOD's that were under the development of the CCS Command & Conquer MOD Group, have been Frozen. The data that has already been released can remain as is as far as I know, but this may need to be pulled at a later date. While not cancelled entirely, I'm unable to release anything, so this means it might as well be.

Not my fault, it's some E-Mail that I got from Electronic Arts, and their point of contact for dealing with MOD's such as mine. While on one hand, I could in theory release the current Version of my main MOD Command & Conquer 5, this would no longer be covered legally. Thus if EA wanted to play nasty, they could then decide to make a legal claim against me. I used to be previously covered by a Legal bit of paper, but that's now expired as it was over 10 Years ago (when the project was first conceived).


Is this the end of me on MODdb, short answer no. I'm about to start working on something else instead.

Is this the end of the CCS Command & Conquer MOD Group, yes, by that name at least. I can no longer keep the name as it currently is, so it's going to be renamed. Basically, it's not allowed to have "Command & Conquer" in its name.

Post comment Comments
Radu273
Radu273 - - 1,442 comments

then remove the name command conquer. easy as that. a lot of mods do that. the name does not mean a lot. just the gamaplay and quality of the mod does.

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GEN.ZOOL Author
GEN.ZOOL - - 946 comments

Not that simple, as the original EXE File and other files were edited.

EA has actually pulled the Licence entirely for me.

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Nyerguds
Nyerguds - - 360 comments

Well, yea, if you stay within the bounds of the released source code plus the xml files inside the .meg files, there's no issues, but I guess they'd have problems with people distributing a hacked version of the actual game executable.

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ApornasPlanet
ApornasPlanet - - 4,117 comments

What?!

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Generaldan40
Generaldan40 - - 55 comments

Sorry to hear this man.

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