The game could not be released as it was so much time consuming so i decided to release the characters which are done.Download link in comment section,the description and in the article

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Add media Report RSS Pikkon (caped) (uncaped)
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AhsanDBZ
AhsanDBZ - - 5 comments

Good work man!

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 ZEQ2DBZFAN Author
 ZEQ2DBZFAN - - 626 comments

Thanks

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TonicAureole
TonicAureole - - 165 comments

Awesome pikkon!
Good luck on the gamepack :)

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 ZEQ2DBZFAN Author
 ZEQ2DBZFAN - - 626 comments

Thanks Tonic

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UltraGoku218
UltraGoku218 - - 14 comments

Cool video

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DeadAccountZ
DeadAccountZ - - 329 comments

He got the model from SVN... Poorly added Goku bip from SVN... The end. Oh look he made a 1 frame animation(Copied and pasted Goku's 1 frame torso push animation) :O! And he added Lukas effects!!!!!

The skills!!! 999/10

Just don't expect to see any hyper tornado, DBZFAN is just 2pro4u to do that ;)

(Heavy Sarcasm)

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34673
34673 - - 1,909 comments

Much better on the tags. Try to fix flaws in some frames and it will be perfect. Also, can you possibly release these svn characters as addons ? Everyone will be able to access it and some might possibly improve them.

Ps: Replace the "outlines" keyword by "cull none" in the scripts functions of the parts showing inner lines (e.g: hat bands), it will hide outer lines as well but will avoid seeing these ugly wire frames on some parts of the model.. It will also enable backfacing.

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DeadAccountZ
DeadAccountZ - - 329 comments

Yeah, "improve" them just wait... Excited for poorly paint Pikkon skin colour and merge Goku's hair, Pikoku 10/10

Can't wait.

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34673
34673 - - 1,909 comments

As i did with Kris' wild goku, i will surely give a look myself at the folders and improve things here and there. At least, as most as i can. I attach more importance to this since all belong to and is for ZEQ2-Lite, these old files need a bit of refresh. :)

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DeadAccountZ
DeadAccountZ - - 329 comments

Oh I forgot... These days they can't even merge anymore, so it'll probably be a Goku head swap, using Pikkon's face textures, poorly painted skin colour.

Bonus 0 shaders too.

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DeadAccountZ
DeadAccountZ - - 329 comments

Almost forgot to mention, the amount of times he's re-saved (You can tell from the shading)... The tags and model will surely become corrupt...

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34673
34673 - - 1,909 comments

There's a beginning to everything. With few more tries, he will make a more efficient work. Also, i thought only misfit was corrupting the meshes ? (at least, a LOT)

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DeadAccountZ
DeadAccountZ - - 329 comments

You can tell he's edited it alot with Misfits, only Misfits corrupts. Everyone always starts out with Misfits just as well... So of course.

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34673
34673 - - 1,909 comments

Understandable. 3DS Max is more confusing and it doesn't have a full md3 import/export option. If you know how to post process these corruptions, misfit's edits can almost be invisible.

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DBZkrisFhugz
DBZkrisFhugz - - 795 comments

i have a trick for the Md3 Import/Export of 3ds max.
for editing models and Making Animations. I suggest 3ds max.

Misfits 3D is nice, you could struggle yourself when it comes in Editing/Making models and Animations. While in 3ds max, you could edit/make models in full gear without corruptions but the only problem is Exporting/Importing which you can solve it.

Btw. Zeq2dbzfan... how old are you? it's nice to edit but... this is just tooo over edited. it makes the game uglier

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34673
34673 - - 1,909 comments

I meant that it is not native in 3DS Max, also, to find and install the plugins...

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