Yeah, it took us forever... but we freaking DID IT.
We thank and love everyone who has supported us and never gave up on us. We promised you a release on Oct 1, we gave you a release on Oct 1.
It is not perfect, but then again, has anyone here EVER released a perfect mod on day 1? The YVAW mod has been a learning project where we have tried to showcase our development as we grow as amateur designers and developers into professional game developers. We are grateful for you to try out our work, and see some of the stuff we have been trying to do to expand the limitations of such an old game with modern game design techniques.
The mod is not complete, but this is our initial release, considered as our Early Access. We look forward to hearing how everyone experiences our balancing and gameplay for we have a lot of hidden tactics embedded into the gameplay to allow very competitive tournament style game play as well as casual fun to try to accommodate all players.
There will be bugs, we know this, and we appreciate your help by reporting them on our discord : FOLLOW US HERE: Discord.gg
We are continuing to patch the mod and are listening closely to player feedback. We made this mod FOR THE PEOPLE, we want the People to have their say in its development.
This is just the initial release to help us get more feedback on bug hunting, balance tweaking, and assisting with the competitive skirmish style set we are striving to create. We really want to hear from all our fans.
THE VONG COME ON HALLOWEEN AS THE NEXT BIG UPDATE
Practice, learn how our mod plays, get accustomed to things, and prepare to be slaughtered.
We hope you have fun,
Thank you again for being our fans -- Team Yuuzhan Vong at War
WE ARE MAKING A REAL GAME. From modders to emerging developers, we are happy to invite you along as our journey continues...
The Developer Diary is a new format of newsposts for Yuuzhan Vong at War. This time, we'll be talking about how to tackle texture memory problems big...
The Developer Diary is a new format of newsposts for Yuuzhan Vong at War. Each week on Wednesdays you'll receive a small update on what has happened during...
A new podcast series by Jay The Gam3r featuring various mod makers in the Empire at War community starting with our team leader Burntstrobe.
Yuuzhan Vong At War -- VONG RELEASE Version 1.0.0EA NOTE: This version "should" be compatible with the DISC and GOG Game versions but the team only supports...
Latest Patch Build for YVaW - See Description for Release notes NOTE: This version is provided AS IS and is not supported for non steam version - use...
Yuuzhan Vong At War 1st Release version 0.9 After many years, we thank everyone for their support and interest in our mod. The YVAW mod has been a learning...
The Empire at War Text Editor is built for multi language projects and the work in distributed teams. It supports the import and export from and to Petroglyph’s...
The EaW build tool allows for automated building of mod binary files and cooking of mods into *.meg files. Packaging mods allows to get rid of overhead...
DISCONTINUED The planet placement tool is a tool originally created for the development process of Yuuzhan Vong at War. It allows you to quickly change...
We have some big updates coming soon... to create our level of quality, it does take a bit of time, but for sneak peeks at our progress check out our discord.
We will have a big news article coming in the next few weeks....
where did you post the news article??
The suspense is killing me. I can't wait!
hello hello, currently playiing RAW mod I am searching for another extension I coulp play with the previous factions of the vanilla game and why not even more like The Yuuzang Vongs.
It seems that the interactive introdcution of the mod does not work here from my PC, could somebody just explain me how to find the files to download it?
Thks a lot in adv
Hello Darthxxxx15,
the mod is currently still in closed Beta. We are going to release version 1 publicly this year. For further detail on what that version will contain, you should check out the progress update article from march 2019:
Moddb.com
If you want to stay up to date with the latest progress or want to talk about Star Wars in general, you can join our Discord Server: Discord.gg
Ah okay very well! Thks for ur reply, I'm going to say ur discord page straight away then :)
What tools do you use to create the models and the modification itself?
Blender is a free to use 3D modeling program, we highly recommend it. There are plugins that allow exporting to .alo which is the files the game uses for models.
Honorable Mentions — this is the best our team can achieve in mod dB contest ranking due to the fact that we won the award for Best Upcoming Mod in 2016 and you can only win each award once
THANK YOU EVERYONE!
As our team prepares to test our 2nd Beta, we get closer and closer to our first release. This Beta will will test improvements in gameplay performance and will be testing out our new Starbase code for Skirmish. Pictures and videos will be coming soon, we get closer and closer to our 2020 release and thank all our fans for the support :)