The Allies and the Soviets have rearmed with new weapons of war, each poised to destroy the other. Two ideological opponents, eight world powers - only one world to command and conquer.

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UK Addition: Colonial Bureau
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Machine-Reaper
Machine-Reaper - - 2,214 comments

Nepalese mercenaries are expensive...

compared to Western GIs..

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OmegaBolt Author
OmegaBolt - - 395 comments

What's your point?

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Machine-Reaper
Machine-Reaper - - 2,214 comments

its a joke dude,

in real life mercenaries are always cheaper then your own assets.

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OmegaBolt Author
OmegaBolt - - 395 comments

Gurkhas are not considered mercenaries in the British or Indian Armies though.

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Machine-Reaper
Machine-Reaper - - 2,214 comments

I'm talking universally.

its like having a proxy army fight a war for you only providing them weapons and spare change.

your own Soldiers on the otherhand, every bullet they shoot needs to be accounted for and its not cheap at all.

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Guest
Guest - - 689,398 comments

well, the modern gurkha soldier is given citizenship in the UK after time served, entitling them to a state pension, healthcare, dentistry and social housing. The GI unit is a citizen of America and has to pay for those.

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Guest
Guest - - 689,398 comments

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JeagerEX
JeagerEX - - 541 comments

The Wildcat kinda reminds me of a Missile Tank from Dune series.

This is a nice update for the UK, can't wait for the other sub-factions too.

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Epsilon2
Epsilon2 - - 305 comments

The Ordos deviator to be exact:

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Guest
Guest - - 689,398 comments

Hello Dune 2000.

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JeagerEX
JeagerEX - - 541 comments

Is the Gurkha can be trained via Barracks as well as the Skitter and the Wildcat via war factories?

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OmegaBolt Author
OmegaBolt - - 395 comments

No, they are provided by the Call to Arms ability, as described on the right.

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JeagerEX
JeagerEX - - 541 comments

Anyways why they had cameo icons if it's provided with the Call to arms ability?

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OmegaBolt Author
OmegaBolt - - 395 comments

Because they were buildable originally, and they are represented in the manual.

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sungjem_jamir
sungjem_jamir - - 182 comments

Can you make the infantry size smaller?

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Description

UK is getting a significant rework in the next patch and with that comes a broadening of their arsenal as well.

Available on T2 the Colonial Bureau provides a connection to the far flung reaches of the British Commonwealth. It provides the Call to Arms ability, which allows you to spend $1500 credits every few minutes to call in reinforcements from around the world. What you receive depends on on the tech level you are at.

With the Bureau alone you will receive up to 6 Skitters - a light, fast, amphibious harassment unit armed with grenades particularly effective against miners, light vehicles and small structures. They won't survive long in direct combat, but they do come with 3 Crab Mines which they can deploy to help control a position on the battlefield. These mines are limited in supply and do not regenerate.

With the Intel Complex you will receive up to 4 Skitters and 6 Gurkhas. Gurkhas are famed fearsome warriors from Nepal, usually the first to charge into combat and the last to leave. They're tough to kill and effective vs most targets with rifles for anti-infantry and a rocket launcher for anti-tank, structures and air, though only at short range.

With the Science Lab you will receive up to 4 Skitters, 8 Gurkhas and 1 Wildcat. Developed in the Australian outback, they're designed to fight in the open field and break stalemates, firing highly inaccurate but devastating rockets, perfect at forcing the enemy to scatter and stay mobile.

All this comes with a number of changes to existing units and abilities as well, which will be revealed later. Of course numbers are subject to change as the patch continues to development.