A Star Wars/Dark Forces themed gameplay mod for GZDoom. Taking elements from both Star Wars cannon and legends. Replaces all weapons, enemies and items with Star Wars themed assets. Gameplay is changed quite a lot, but attempts to keep some of the balance of Doom. Most projectiles are 3d models of Star Wars blaster effects. Infighting is also rare and usually only happens between imperials, aliens and bounty hunters (they won't attack their own team). The Icon of Sin is also replaced with a more traditional boss enemy, Emperor Palpatine. You can play as Kyle Katarn or Mara Jade and find lightsabers and unlock force powers, or you can start off as a Jedi. You can also go without the force and play as a rebel trooper or smuggler, each with their own starting weapons, or even go adventurous as the Mandalorian armed with a wrist launcher that boasts several different abilities.

Description

REQUIRES GZDOOM 4.3.3. or higher Replaces all weapons, enemies and items with Star Wars themed assets. Gameplay is changed quite a lot, there aren't any hitscan attacks but projectiles typically move quite fast. Most projectiles are 3d models of Star Wars blaster effects. Infighting is also rare and usually only happens between imperials, aliens and bounty hunters (they won't attack their own team). The Icon of Sin is also replaced with a more traditional boss enemy, Emperor Palpatine. You can also find a lightsaber and unlock force powers, or even start off as a Jedi.

Preview
Xim's Star Wars Doom v2.8.5
Comments
sirleviatan
sirleviatan

The new chapter of Star Wars has begun, thank you.

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SomeRandomDoomPlayer
SomeRandomDoomPlayer

but why?

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