Subscribestar.com -Support the project, keep it afloat.
Patreon.com -Another vendor for supporting the project.
Paypal.com -Third Support option for the project.
The mod currently Supports;
Zandronum 2.1 to 3 with Brutal DooM 19 or 20
GZDooM 2.1.1 to 4.5 with Brutal DooM 19 or 20
Vanilla Mod released Feb 22nd, now works on 2.1.1 to 4.5 GZDooM and Zandronum.
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New user guide to running DooM mods:

Note: The TJTownsend Pinky Demon has been removed for the time being I can put them in a separate download if some one wants them. It's a long process to make sprites that detailed but not impossible and do want to venture down that road if I get the backing for it.
Credits:
Nickelbawker - Me for this scale up and original artwork on many items and objects.
TJTownsend - Demon, lamp, barrel
Srg Mk. IV and his team* - many sprites, animations, blood, gore and his brutal mod. Will add in his credits page from his mod somewhere soon.
Decided to take the project out of hiatus. I finished scaling all 1327 of the Vanilla sprites, some are work that had been done on the Brutal mod so some of that is improved by hand and HDified. The look is much more cohesive than anything else other than the unfilitred original sprites which scale up pretty well on their own.
The Vanilla wad works on GZDooM 2.1.1 to 4.5 as well as similar era Zandronum.
You can support my continued work and unlock special access to newer mods here;
Moddb.com
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Patreon.com
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Spent about 50 hours on this HUD. Going to throw this up here for anyone who wants to use it, I've gone onto developing my own game rather than modifying...
Managed to get it uploaded as promised, video link below. This includes DooM II Plutonia TNT content as well where as on the Brutal release I wasn't that...
A compilation of 2 texture packs selecting my favorite textures packs. It combines zdoom's DHTP( github KuriKai DHTP) with Doomenator's AltDHTP ( zandronum...
The file was updated today approximately 6pm. A lot of changes, not going to list them working on Imp / Weapons. Just wanted to get this version out since...
How about Project Brutality in the distant future?
It's a possibility I have not tried the wad yet or gone out of Mark's wad yet. I gave it a look and it has a few changes just like Mark's that I don't fancy and it took me awhile to customize his to my liking so that'd be the main barrier to trying additional content but I should.
Haven't heard of it?
it is a mod of brutal doom that adds more weapons, monsters and additional attacks
When I run it there's a large med pack in the bottom left corner that stays put the entire time. Very strange.
This is related to your UI. For Zandronum I do not have the fix but I know how to fix it on GZDoom. You need it to map the healthpack to something like center, 25, 25 in the hud.txt
Really looking forward to more on this, got it installed and it's great, especially when you get a glimpse of the new Pinky Demon!
nice work
no
Pack updated