DooM Re-mastered Modded DooMs always been missing hi-res sprites. Scaled and detailed out Mark's and the DooM teams hard work. And some work thanks to TJTownsend's Barrel and Lamp.
Settings I rock on my personal installs, currently. Open to suggestions ect.
Decided to update the recommended settings and also throw in some cool settings I use on GZDooM 4.5. Will have to do a Zandronum version as well. A lot of these settings exist even on 2.1.1 accept the newer lighting and post process.
I will have to do another page about the HUD but I've found a great HUD that I will be updating and modifying. BTSXHUD-V2.3 will be perfect, might have to make two versions though Vanilla and Brutal. It's a great balance between the status bar and classic HUD, making it the best HUD I've ever seen for those of you who dis-like that always on helmet visor HUD.