DooM Re-mastered Modded DooMs always been missing hi-res sprites. Scaled and detailed out Mark's and the DooM teams hard work. And some work thanks to TJTownsend's Barrel and Lamp.

Add media Report RSS Settings for x16 sprite pack and sourceports (view original)
Settings for x16 sprite pack and sourceports
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Nickelbawker Author
Nickelbawker - - 62 comments

Decided to update the recommended settings and also throw in some cool settings I use on GZDooM 4.5. Will have to do a Zandronum version as well. A lot of these settings exist even on 2.1.1 accept the newer lighting and post process.

I will have to do another page about the HUD but I've found a great HUD that I will be updating and modifying. BTSXHUD-V2.3 will be perfect, might have to make two versions though Vanilla and Brutal. It's a great balance between the status bar and classic HUD, making it the best HUD I've ever seen for those of you who dis-like that always on helmet visor HUD.

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Description

Settings I rock on my personal installs, currently. Open to suggestions ect.