World War II is a total conversion GeneralsZH with a focus on multiplayer battles in the style of the Second World War. This mod can be considered a kind of "Russian answer" to the same mod for C&C Generals: Zero Hour of german production (C&C Generals Blitzkrieg), but production with "From Russia, with love" for players. You can select one of four parties: the Allied Army (Joint contingent of U.S. and UK), USSR, Germany or Japan. Supported a multiplayer game in GOL (Generals On-Line server of revora) and LAN (Hamachi, Garena). Your units have textures changes, depending on the map, and "veterancy" (for example, we have 5 different variants camouflage and coloring Tigers!). Each faction can determine the specialty (you can choose only 1 or not at all, only 3 specialties per faction), which gives it access to certain units, upgrades and abilities.
The game has a rank system (Hallo,
PoContra!), but with the our unique feature:
The most recent version 0.23 was released in September 2018. It will include:
Those parts of the game that will be added later, you can get through our launcher. About the release of updates will be posted here, in the information window launcher, and our group VK.
- Fixed the main hotkeys in the game (control from ZH).
- Added the first mission of the campaign for the Allies - "Survive at any cost".
- Added default background music to maps (tracks without a voice and chorus - Audiomachine & Evan King, music is common for everyone, without copyright, but here you already decide what youtube).
- Fixed display of artillery positions during construction + added all sets of ready-made textures for it.
- Japan's kamikaze planes now require a technical center for construction.
- Fixed damage type in anti-aircraft guns of the USSR and Japan
- Fixed damage type for KWK-30 and BK-37 guns
- Minor edits by name
- Improved bots, now they:
a) use upgrades
b) put infantry in random neutral buildings
c) use the abilities
d) no longer spam low-level spam at high ranks
Also corrected the order of construction of buildings and improved the very behavior of bots on the map (build a larger number of teams of smaller numbers, which should reduce the number of blunts and the "wait" attack). /Note: this improvement is not yet relevant for all bots and is in test mode, edits will arrive with patches./
- Fixed a critical error with some users due to which it did not start, or crashed.
- Removed the mandatory requirement to specify the installation directory.
- Added a WB launch button from the launcher window.
- Added a keygen built into the launcher (while in test mode).
We remind you that recently our discord-channel has become available, where you will find comrades for the game))
We are realese a new update of the mod -- for get it just press the "update" button in your launcher. Bot`a are here now!))
Выложили на испытание новый лаунчер-загрузчик. Кому интересно принять участие в тестах...
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