Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, and don’t forget that teamwork is essential for the final victory! Screaming Steel: 1914-1918, previously known as WW1: Source is a total-conversion project being developed by devoted modders for the FPS game Day of Infamy.

Report RSS Nov. 11 – WWI: Source Remembrance Day update

It's the 11th of November. Honour the fallen.

Posted by on

On this date 95 years ago, the guns in Europe and all across the world ceased fire. In the four years prior to that, the Great War had taken its toll. Millions of people had lost their lives, whether they were soldiers or civilians. The world map had changed, Nations had been destroyed, nations had been created. It was the most destructive war the world had ever seen at the time, and it is still looked on
as one of the world’s biggest tragedies. Only 21 years later the world would be thrown into another world war, possibly as a result of the first Great War. It would prove to be even more destructive than the first one, yet the memory of the first remains.

Here in the WW1: Source team we don’t forget this date. Many of our developers had family members involved in this conflict, it has become a tradition for us to bring all of our followers an update on this date in the years we’ve been working on this mod; thus we will continue to do so. It is of great importance to us, and we hope you feel the same too.

In late October we told you we would release some in-game screenshots of our player models and other things we feel are worth showing off on this date, and we will of course deliver. To start, here are some in game shots of various models and maps.

Here's a question we've been asked alot of times; Will there be medics? The answer is no. There won't be a specific medic-class. But we will however give every soldier ONE field dressing for himself or a teammate in order to heal up. A similar much more simple plugin-system has been used on some 1.13b servers already, with great success. The system on these servers is not perfect, but we have adapted it and made it our own in order to make it much more balanced and challenging. Anyways, here is a render of the field-dressings. One variant for each team;



These beauties were made by Steve Smith attending the University of Huddersfield. We really appreciate his contribution!


To continue on, our animator Chris has been hard at work on our final animations of our weapons. (And we have to say, they’re looking pretty darn good!)

As always, stay tuned for our next update.

Remember the fallen.

Lest we forget.

The WWI: Source Developer team

Comments
Vyolette13
Vyolette13

I'm trembling in my boots with excitement!

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Polle96
Polle96

ehhhh i just jizzed in my pants, That lookes grate im super exsited for the update!

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Scripty
Scripty

Thank you guys for remembering this day. Do you guys plan to try workshop since green light is unavailable? (if its already on workshop guide me to it. please)

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ashton93 Author
ashton93

We will possibly submit 2.0 on Greenlight once it has been finished :)

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Schrubber
Schrubber

Really looking forward to play 2.0!
Lest we forget!

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Switz[3rdMAR]
Switz[3rdMAR]

Healing System YUT!

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KiiNG
KiiNG

Wow, really, alot of great work. I didnt expect this lol

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Salty?!
Salty?!

Hah, and all you guys said this mod was half-dead :P

The best is yet to come, thanks for keeping up the development!

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_Ricochet_
_Ricochet_

the british helmet looks a little weird, either then that looks good

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lptomtom
lptomtom

Is it me or are some of these maps taken straight from The Trenches? Looks great!

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ashton93 Author
ashton93

The map with the bombed out farmhouse is very much inspired by tt_0815 from The Trenches! I loved that map back in the day, and figured I would recreate it as an honour to the original dev-team. Shouldnt be much of a problem seeing as WWI: Source was originally The Trenches 2 merged together with 2 other mods :)

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_Ricochet_
_Ricochet_

has anyone ever tried to revive the trenches, it was good when i played it before

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_Ricochet_
_Ricochet_

on ww_passchendaele has there been more stuff added like wagon wheels, sticks, mortar holes, etc.? And have those hl2 walls been removed? I'd like to see the map kinda like from the movie passchendaele

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Mastermaul
Mastermaul

Why is there an M712 in place of the C96? The M712 didn't exist in the First World War.

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ashton93 Author
ashton93

Temporary worldmodel. It works for now! Should have included that some of the worldmodels are W.I.P's

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timo0n
timo0n

nice , great job !!

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Twillypop
Twillypop

Can't Wait ;]

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connor45
connor45

looks beautiful. Pvt. C. Shaw[3rd Mar] reporting for duty

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connor45
connor45

i have one question is it going to be free or not i'll be more than happy to buy this game if it is not free.

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_Ricochet_
_Ricochet_

its a sourcemod, has to be free

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ashton93 Author
ashton93

Correct, its free. It would be illegal to charge anything for it.

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Blood-Angel
Blood-Angel

You guys never cease to amaze. I know it may be early, but....Let's finish the war by christmas *hint hint*

But seriously, great job on these.

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_Ricochet_
_Ricochet_

Whats being used to make maps? My Source SDK keeps giving Failed to find scheme or something

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Wookienator
Wookienator

This are great news...I am following this mod for month now here and on facebook...its good to see people not only working with their hands, but also with their heart....Greetings

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Schrubber
Schrubber

Just a little correction: I think it should be the stiehlhandgranate 15 and not 24. The model 24 was used in WW2, the WW1 version were the models 15/16/17.

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