Today we got our first small coding done, which is basicly the coding of our new weapons. This might not seem like much, but we're glad we now understand the uscript and compilers etc etc. so from now on coding will probably go pretty smooth. next thing is we managed to export our first few 3dsmax models and import them in the game. again this might not seem like much, but at least we understand all the tools etc now. screenshots of this will follow once we get a little bit better looking test maps etc. as you were soldiers.
Leader of the World War II project for the unreal engine.