I have addressed the most imminent issues which were still left with this nice mod and took the liberty of providing a bugfix release. Originally by Caleb26. [FIX] Eliminated all warnings during ZDoom startup (faster loading time)
[FIX] Fixed texture issue in MAP13
[FIX] Typo in one of the finale cutscene screens (CREDITS3)
[NEW] OGG files replaced by MIDI tracks (considerably smaller file size); BOSS2 and FLOOR14 tracks replaced with correct music
[NEW] Added widescreen statusbar.
I have addressed the most imminent issues which were still left with this nice mod and took the liberty of providing a bugfix release. I hope Caleb26 won't mind.
Spear Revisited v1.2 (PK7, 2.6 MB)
The changes compared to v1.1a (which was the last "official" one) are as follows:
[FIX] Eliminated all warnings during ZDoom startup (faster loading time)
[FIX] Fixed texture issue in MAP13
[FIX] Typo in one of the finale cutscene screens (CREDITS3)
[NEW] OGG files replaced by MIDI tracks (considerably smaller file size); BOSS2 and FLOOR14 tracks replaced with correct music
[NEW] Added widescreen statusbar
Notes:
- Since these MIDIs were taken from various sources, I normalized them with MIDIVOL before adding them to the wad.
- The fix for MAP13 adds the missing texture reported above by armymen.
- Eliminating all ZDoom warnings (there were a lot of them) required edits of DECORATE, MAPINFO, SNDINFO and SBARINFO lumps. TEXTURE1 (containing tons of empty textures) was deleted and patches were added to TEXTURE text lump instead. I also had to implement minor DEHACKED code to prevent keys from flashing, proper messages and still capable of opening doors (inheriting via DECORATE didn't work for whatever reason).
i can't get this mod to work
It requires newest Zdoom/GZDOOM.
did you ask for permission to upload this?
Yeah. Hes a cool guy! Hes bugfixing/optimising just about all of Laz Rojaz' WolfenDoom packs to be run with ZDoom. Hes also working on the next Duke3D Highres Pack release.
Awesome mod!!