Wolf3D Demolition V2 is a gameplay mod for Wolfenstein 3D and Spear of Destiny, using Linuxwolf's fork of ECWolf. Like the previous version, this adds damage types, as well as new weapons and death frames to demonstrate them. Requires either Wolf3D or SOD and Linuxwolf's ECWolf fork.

Post news Report RSS Wolf3D Demolition V2 - Let the Destruction Begin!

A new Wolf3D gameplay mod by AstroCreep, powered by Linuxwolf's fork of ECWolf. Use many destructive new weapons to completely annihilate your Nazi captors!

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DEMOLITION


Wolf3D Demolition V2 is a gameplay mod for Wolfenstein 3D and Spear of Destiny, using Linuxwolf's fork of ECWolf. Like the previous version, this adds damage types, as well as new weapons and death frames to demonstrate them. The previous version had 3 new weapons: the Bazooka, the Flamethrower and the Gas Grenade Launcher, as well as a few new randomized enemies to show these weapons off. In this new updated version, there are even more dangerous and destructive weaponry, as well as even more types of Nazis to blow up!

The Weaponry
Aside from your normal Wolfenstein armory (with new sprites, adapted from the ROTT specs and the lost episodes), there are many new weapons that will randomly spawn in the spots where machine guns and chain guns used to spawn.

Dual Pistols - 2 pistols are better than one. Nothing makes you look like a pure badass like wielding 2 pistols and charging head-on into a room full of Nazis.

Mega Chaingun - Maybe that room had a bit too many. Never fear with this thing. Eats ammo at a crazy fast rate, but will clear a room faster than you can say Gesundheit!

Bazooka - Your standard missile launcher. Pummel your enemy with destructive rockets and make them smush like a watermelon!

Flame Thrower - Who wants barbecue? These will make sure you get your Nazi served extra crispy.

Gas Grenade Launcher - Launches grenades filled with deadly toxic gas. Perfect for launching at a group of unsuspecting Nazis. Careful - gas hurts you too! However, those damned mutants aren't affected by gas.

Sniper Rifle - Enemies at far distances are no longer a problem with your fancy scope. Zoom in and BOOM! HEADSHOT!

Flamewall - What's scarier than a giant wall of flames moving toward you? Nothing, that's what. Not many can withstand the terrible scorching power of the Flamewall.

Flame Bazooka - Think Flamewall, but opposite. Shoots a giant destructive fireball that sears straight through enemies, leaving a burning trail of destruction. Careful around this one, or else you'll barbecue yourself.

Shrink Ray - Pretty self explanatory; Aim, Shoot, Shrink, Smash. Shrink your enemies to 1/10th of their size, and then all of a sudden you're the big man in the castle.

The Nazis
Aside from your regular Wolfenstein denizens, they have called in major reinforcements to face you and your upgraded weaponry:

Guards - Your standard brownshirt not only has a pistol now, but some of them carry deadly sniper rifles. Still just as weak as before.

Blitzguard - Who decided to give these dumbasses rocket launchers?! You can tell these guys apart from their normal guard counterparts by their bright purple uniform, however you may want to think twice about running blindly into a room.

Kamikaze Dogs - As if the Nazis weren't mean enough, they strapped explosives to some of their poor dogs! Unfortunately when they're running straight at you, you really don't have time to think about being kind to animals. Beware, some explode with gas-filled explosives!

Elite SS - These stormtroopers are ready for battle. Armed to the teeth, and sporting gas masks along with fire-resistant armor. There isn't much you can do to these guys beside chuck a rocket down their throat. They wield either machine guns or flame throwers.

Officers - As if they couldn't be any more dangerous, Officers now wield many of the same weapons you do, including flame throwers and rocket launchers. At least you'll get a cool weapon when you pop one. The red ones are fire resistant.

Mutants - There are now many varieties of these undead monstrosities. Some will run up and tear you up with their cleavers, some will blast you with their chainguns and pistols, and some have giant flamethrowers attached to their hands and will roast you. Not only are they more armed, but they also are resistant to gas and feel absolutely no pain. Don't try to encounter these guys with measly pistols.

Other Features

  • Breakable Scenery! Almost everything is able to be destroyed!
  • Enhanced bosses! Some now wield flamethrowers and other weapons! (Beware the Pacman secret level. Just run.)
  • New sprite, sounds and other changes and fixes (without straying too far from the original Wolf3D style)[/spoiler]

    Game/Mod Compatibility

    Wolfenstein 3D and all DOS mapsets without code or VSWAP changes (with exception of 1.1 mods)
    Spear of Destiny and all DOS mapsets without code or VSWAP changes
    Wolf3D MegaMap
    WOLFBEL Compilation
    The Renovation ECWolf port (slight enemy sprite inconsistency)
    Conflict in the Fatherland ECWolf port (slight enemy sprite inconsistency)
    WOLFPAK
    SPEARPAK
    Assassinate Hitler ECWolf Port
    Countdown to Disaster ECWolf Port
    WOLFPAK 2 (some bosses are weaker than normal)

    CREDITS:
    Kamikaze Dog - Untrustable
    Effects - Rise of the Triad
    Gas Grenade Launcher - samvision
    Rocket Launcher / FlameThrower - ROTT Specs, SNES wolf
    Gas Deaths - SNES Wolf
    Blitzguard - Majik Monkee
    Flame SS - unknown (found in Wolfers for Wolfers pack)
    Chaingunner Mutant, MP40 officer - Zio McCall
    Chaingunner Officer - Laz Rojas
    XDeaths - Laz Rojas, AstroCreep
    Super Mutant - Majik Monkee
    Melee Mutant - Laz Rojas
    Breakable Shit - Sigma64, Zio McCall, AstroCreep
    Sounds - Rise of the Triad, Doom
    Elite SS - Wolfers for Wolfers pack
    FireProof Officer - ROTT Original Specs / Thandor
    Rifle - Turbo, modified by AstroCreep
    Shrink-Ray - Laz Rojas, Doom (sprites) , Duke Nukem 3D (sounds)
    Flamewall and Flame-Bazooka - sprites by AstroCreep, sounds from ROTT
    Replacement Original Weapon Sprites and Dual Pistols - SOD Lost Episodes, ROTT Original Specs, modified by AstroCreep
    Additional DECORATE Scripting - Dunkelschwamm, LinuxWolf, Executor
    Testing - LinuxWolf, Dunkelschwamm
    Additional Boss Sprites by Dunkelschwamm and AstroCreep, Lonesome Patriot from Wolfers for Wolfers pack
    ECWolf by Blzut3
    Fork by LinuxWolf
    Mod by AstroCreep

This mod requires Linuxwolf's fork of ECWolf, due to changes such as the damage types and a few things pertaining to the sniper rifle's function. You will need to use this version of ECWolf to play this mod. The fork has complete compatibility with all mods that the current dev version supports.

ECWolf LW Build for Windows
ECWolf LW Build for MacOS
ECWolf LW Build Source Code on BitBucket. Follow the directions on ECWolf's wiki to compile for your specific platform (Linux tested and working, Android is unknown)

I have also taken the liberty in making Demolition Editions of two mods not compatible with Wolf3D Demolition, Executor's 2nd Encounter ECWolf port, and my earlier ECWolf mapset AstroCreep's Spicy Wolf3D Challenge! Now you can also enjoy these two mods with the extra weaponry and total carnage!

Wolf3D Demolition Wiki Page on Wolfenstein 3D Wiki

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