This is a publisher approved unofficial patch for White Gold: War in Paradise from Deep Shadows. It works with the Russian retail copies, online distributed Russian versions from gamepitstop.ru or yuplay.ru and also the English releases available from GamersGate and Beamdog. The patch is a cumulative release and includes all earlier versions!
Version Changelog:
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v2.4 19.05.2023
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Corrected weapon names of AKM, M4A1, M4 and fixed item descriptions.
Made it possible to sell surplus Colt M1911 to several arms dealer.
Replaced broken duplicate shotguns with explosive RPG-18 ammunition.
Swapped SVD scope and knife upgrades with AKM sight and Colt range.
Added some files to keep the patch working with the retail versions.
v2.3 26.01.2021
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Corrected unusable spam items and some not displaying boat factions.
Merged Steam translation and improved dialogues, thanks to badmofo.
v2.2 15.09.2021
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Restored Espada monster fish and mantis to several spider locations.
Fixed two thugs that were listed as CIA agents and minor text bugs.
Swapped invulnerable fish with unused model and fixed fishing quest.
Made Martinez mediate with the CIA too and fish peddler offer more.
Added missing perk and money reward for the shooting seagulls quest.
Changed Hungaro's mission description to avoid breaking the script.
Repaired missing inventory icons for keys, empty bottles and others.
Added a sidequest mission guide, thanks to Mc_Crew and Interzeptor.
Fixed names for Saul, Juarez, Perdritto, Amadilio, Frida and Camila.
Made Rino sell car wheels and removed them from Arturo and Gabriel.
Removed badly sized ammo boxes and added fish to Arturo's inventory.
Fixed factions for four Mafia fighters and other single combatants.
Improved a Grismond's quest log and fixed motorboat faction and key.
Added missing dialogues to indians and removed several empty lines.
Modified radio message regarding some indians to sound more neutral.
v2.1 18.01.2021
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Fixed dialogue lines of Old Melvin and tourist, thanks ChaosWarrior.
Removed syringe exploit and fixed radio lines, thanks ChaosWarrior.
Added spare car wheels to inventories of traders Arturo and Gabriel.
v2.0 28.08.2020
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Fixed birthday boy and Lumares peso amounts and lots of text issues.
Corrected several bad mission descriptions and several wrong names.
Modified verender3.dll so game process gets terminated, thanks Leon.
Added charging sound to the M16 and improved worldmap, thanks Leon.
Moved "getting cards for two bandits" target into town, thanks Leon.
v1.9 09.12.2018
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Fixed the lever and issues on the container ship, thanks to myers90.
Changed several perk names and fixed text bugs in dialogue and log.
Corrected ammount for reconciling by Enrique Martinez to 2500 pesos.
Added FAQ/Guide/Walkthrough version 0.4, thanks to Val's Evil Twin.
v1.8 11.02.2014
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Corrected some unclear and bad mission logs, thanks to Danko Simons.
Removed a condition that prevented talking with Leo, the bootleger.
v1.7 04.04.2013
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Added mission text to avoid both lever and key game breaking issues.
Continued improving translation, names and similar inconsistencies.
Fixed M16 reload sound and improved cutscene voice-overs, see below.
v1.6 12.07.2012
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Included 1.01 version directories, thanks for testing to John Lewis.
Continued improving translation, names and similar inconsistencies.
Made more dealer sell bolts and fixed Melvin, Rosso and Hunter bugs.
Included improved HUD and corrected errors, thanks Shepard_the_3rd.
Fixed typos and Russian phrases, thanks Shepard_the_3rd and Nikolay.
v1.5 28.08.2011
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Added zoom and range indicators to binoculars, thanks to The Silver.
Made some dealers that offer the crossbow offer crossbow bolts too.
Translated some last Russian lines manually with help of babel fish.
Hopefully fixed possible cutscene crashes by including sndlist.dat.
v1.4 18.04.2011
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Changed inventory and trade screens to show more, thanks to badmofo.
Continued improving translation, names and similar inconsistencies.
Renamed double Enrique Enrico and fixed him mediating for civilians.
Improved mission log to hint at what has to be done about Jancarlo.
About 20% of dialogue translations improved by badmofo, many thanks.
v1.3 13.02.2011
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Included English cutscene voice-overs, thanks jorgamesh and badmofo.
Fixed Don Guillermo and Sebastian being mute and created installer.
Added Postprocess folder to avoid ATI flickering, thanks to player1.
Merged 1.0.1 patch in and enhanced the phrasing, thanks to badmofo.
Corrected loading and menu videos that slowed loading and menu down.
Continued improving translation, names and similar inconsistencies.
Added mapcom item, made knife droppable and fixed bad help shortcut.
v1.2 21.12.2010
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Improved bored brothers mission log and made Black Pearls droppable.
v1.1 30.06.2010
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Fixed many small details, and manually translated many broken lines.
v1.0 04.06.2010
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All in game text translated to 100%, thanks for the help to badmofo.
Added several game engine cutscene transcripts to the patch readme.
v0.7 04.05.2010
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Added subtitles for intro movie, thanks for the translation to Metz.
Corrected minor translation issues and continued on dialogues (2%).
v0.6 31.03.2010
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Made Edgar's and Marquez's weapons droppable and fixed radio issues.
Fixed many small details, names and continued doing dialogues (1%).
v0.5 05.03.2010
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Translated all string categories to 100% except of dialogues (0.1%).
Recreated loading and menu screens by using logo from game trailer.
This is a publisher approved unofficial patch for White Gold: War in Paradise from Deep Shadows. It works with the Russian retail copies, online distributed...
This is an unofficial SDK for Vital Engine 3 which works for The Precursors and White Gold. It contains QRE and other DeepShadows tools, the needed Firebird...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
After installing your 2.4.2 patch i got a lot of errors with unable game start! Here is logs: Disk.yandex.ru
I have licensed physical copy of Xenus 2 and it works ok with your 1.8 patch, installed over v1.6, but 2.4 and 2.4.2 immediately crash the game with same error. Only full game folder backup rescues me from endless reinstall Xenus 2...
UPD: Solved! For retail game version need some new and some old DLLs. All links in my discussion with Wesp5 on steam: Steamcommunity.com
UPD: Patch 2.4.2 fix FOR RETAIL VERSION ONLY! Disk.yandex.ru
I just uploaded a new version of 2.4 that includes the missing dlls and instructions on what to do with a Russian retail version.
do i need to do a audio mod along with this mod or do i only need this one?
If you have a game version without Russian audio you need a audio mod.
Would it be possible to replace the spiders with some other enemy?
I replaced some spiders with huge mantises and this could also be done for all of them.
Hi! I don't know if it's feasible, but can you increase the characters view distance? i've tried different .ini tweaks i've found in different forums but none of them seems to increase the 70m view distance. It's kinda ridiculous to have a 400m range on the SVD and 70m character distance
Sorry, but I have no idea how to do that.
Hey, man, really admire your dedication and work, am playing with your patches for years, though I do have a request. Can you provide a patch version that doesn't alter text stuff and cutscenes, only fixes? I play in original Russian language because I know it, so it's a bit jarring to play with rus sound and eng text, especially cutscenes. And same with Precursors. Would be quite grateful.
Sorry, but I don't think this is possible. For these patches all original Russian text has been swapped with English that had already been inside the game files and in Russian I wouldn't know what to fix anyway! I heard though that somebody is working on a Russian patch...
Well, I'm not asking you to fix anything in Russian localization, just to take out the English localization files (or just don't swap them) and cutscenes out of your neat installer and release an alternate version. Idk, if I understand correctly, that should be quite possible.
Вероятнее всего вам в стиме нужно взять файл 1resource и переименовать в resource , так как файл ресурс отвечает за язык в игре.
Sorry, but I don't know how to do that. Somebody else managed to swap the Russian text with the English one and provided me with the file. You should ask around if somebody in the Russian community can reverse this, because I can't!
Most likely, you need to take the 1 resource file in the incentive and rename it to resource, since the resource file is responsible for the language in the game.
The problem is that the resource file also includes most of the fixes!
It turns out that you need a person who should do localization back to Russian in this resource file?
Not really. You would need somebody who could export the Russian strings from the original game and import them again into the patch resource file.