Taking place in a fictional universe, this mod provides short horror-themed maps with slight Halloween influence and without much continous storyline. Every map serves as a different memory, and have its own background story. Sanity gives out in a blink of an eye, your character have to face with hallucinations, difficult obstacles and situations, and the deepest fear ever experienced.
An Amnesia TDD full conversion experiment mod, my first attempt with the Amnesia 1.3 patch.
Overhauled in 2022 with quality of life improvements.
ATTENTION! THE MOD IS HARD!
YOU WILL NEED:
- Amnesia TDD, Justine
- Amnesia 1.3 (final) patch, download here: Mediafire.com
- Time and patience. And a dark room with only headphones on.
This mod provides:
- 5 maps, with fictional and unrealistic themes and mapping, lots of puzzles!
- A basic setting with deeper story notes, instructions and flashbacks.
- Amnesia - A Machine for Pigs elements (models, music, enemies).
- Custom made models by other players.
- Custom music (Self-remixed, AMFP OST, Penumbra OST).
- Integrated full conversion environment, with brand new menu design.
- New inventory. Many types of health, sanity and lantern level increasings.
- Autosaves. You can't save in every minute, you will meet save points and areas where the game saves itself.
- 60-80 minutes of gameplay.
WALKTHROUGH VIDEOS (1.01 version):
Youtube.com - Swankest CZ
Youtu.be - Custom Story Gatherers
Youtube.com - Vampir8444 (russian)
Youtube.com - SwankestCZ (czech)
The work on the Pandemia project faced heavy issues, but it's back on track with troubleshooting, I just needed some time off to work on something. It's also been a while since this page got an update, so let's get to it.
Wheezy Everlasting, as mentioned, got its 2022 Halloween update, and now it's in a place where I can be proud of my old work. The mod itself is famous for reliving other people's memories, and also in the form of me remaking maps of others, partly from my own inspiration and also, entrusted to me by fellow modders.
Now, onto the legacy of this project. Quartz and Cordite sigfinies, the mod is taking the approach of a more combat focused mod, while keeping the Amnesia core. For that occasion, I reworked Amn's gunscript to a much better state, still there are some timings off, and particles missing, also it needs better hit detection. Here's a showcase for you!
I have one last announcement to make. Since this "gun mod" would focus on gameplay over design anyway, I decided to return to my original concept, as I enjoyed working on the Wheezy Everlasting overhaul.
Quartz and Cordite is now the Wheezy Everlasting 2!
I'll release a playable showcase for you folks soon, somewhere along the line of the Pandemia demo being finished, until then, let's keep this project TBD, just know that it's being thought of, and is part of my plans still for this game.
Cheers!
2022 overhaul version of the mod, similarly meant for Halloween (actually released in time on this occasion). It is a full version, no need to download...
Russian translation of the mod, made by AlekseiPanov.
Czech translation of the mod. Copy the files into the root/redist folder of amnesia with the mod installed.
Originally released in 2014. Read the installation and other instructions before playing. It had some smaller bugs corrected for the official release...
I'm also having a problem, I have the 1.3 update but the mod refuses to launch. I've tried reinstalling it and the update but nothing is working.
i'm interested in if the mod crashes or simply does nothing when the bat file is clicked.
Nothing happens when I click the bat file. It looks like it wants to do something but won't.
then it must be a wrong installation, the bat file doesn't find the AmnesiaTest131111.exe. if it would be a crash, i could say it might be a problem with something else, but this issue is common with mods not properly installed. sure you have wheezy_everlasting in redist folder, and you didn't copy the bat file to redist also? because the bat file have to be inside wheezy_everlasting folder. if the answer is yes, also check if you have the AmnesiaTest131111.exe also in your redist. it worked so far for everyone, so if everything is set up properly like i've described, i don't know what could be the problem :/ i created it just like my previous fc mod, and every other integrated fc mods out there..
Ohh, oh. Okay, I see now. I have mine renamed to launch from the steam launcher.
But now I'm getting an error that says "The procedure entry point glewInit could not be located in the dynamic link library glew32.dll" whenever I try to launch the bat file.
I believe that's because the official 1.3 update came out today. I went to open the level editor and got the same error, and when I went to re-install it, I found a text file in the main directory called '1.3 changelog'. On the forums, too, you can find the download for the 1.3 update.
Here:
Frictionalgames.com
I have it on steam, so it updated earlier today. I just had to reinstall my editors. Though I reinstalled amnesia just to make sure.
I'm guessing this mod will need reconfigured to work with the full release of the 1.3 patch then. D:
What I found out is when you rename the .exe file in the .bat file itself, it will launch.
Just right click on WheezyEverlasting.bat, select "Modify" (don't know the english term for this). You should have the .bat file in a text document now. Rename "AmnesiaTest1311111.exe" to "Amnesia.exe" and click save.
The patch for the official release of 1.3 works, so I haven't had any more problems with it.
i'm glad to hear that :D when you'll finish it, a review would be appreciated
yeah, that's true, i went through the frictional forums posts, a small 1.01 patch is coming in the evening hopefully :)
Finished your CS and wrote a review. Final Score: 8/10 :)
thanks :) for the last memory, you don't have to stack boxes just at the waterlurker part :o you can do the whole thing by jumping and collecting keys :D but i knew some people wouldn't like it because of its difficulty
I was interested in this, but it won't launch.
probably cuz I didn't get the "1.3 patch beta"
since last time I had that, it ****** up my amnesia so hard that I had to re-install, I am not touching that **** again.....
it has no problems, just some older custom stories has stuff that are not working properly with it. i suggest you to copy the amnesia folder, and install the patch to that directory. that way you'll have the original game too, so you can play everything else by that. i'm using the patch since it came out :)
I have an extra copy in my storage folders.....but I don't know....
and I myself wouldn't be making any mods with AMFP stuff
well you don't have to :) but if you're interested in this mod, give it a try, you can uninstall the patch then if you want (also not for all the amfp stuff you will need the 1.3 update)
I did the same thing that you mentioned, it is also great to have backup in case you mess up your files when installing some mods or addons.