Over 40 levels by William Gee. 4 FULL singleplayer Episodes and 1 dukematch.

Description

Play this version of MGMEGA with the latest version of Alien Armageddon for some killer fun! 3over 40 Levels by William Gee.

Preview
WGMEGA v6.2b + ALIEN ARMAGEDDON V4.67
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WilliamGee AuthorOnline
WilliamGee - - 201 comments

v4.4b Fixed a keycard softlock in the first level of WGSpace.

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SwiftyMagee
SwiftyMagee - - 331 comments

UPDATE
=========
After more troubleshooting, it seems to me like the WGMEGA+AA mod is not fully compatible with the latest Alien Armageddon patch file ( Moddb.com ).

If you forgo the latest patch and just use Alien Armageddon v4.67 ( Moddb.com ) as a base, this mod works correctly with no CON compile errors.

ORIGINAL POST
================
I'm getting a CON error if I use the custom CON file that comes with WGMEGA + Alien Armageddon.

Here are the steps I've taken to install this mod...

1. I first installed Alien Armageddon v.4.67 and then downloaded the latest patch file for the mod ("AApatch.10").
2. I then downloaded the WGMEGA + AA file ("WGAAv4.4b.zip").
3. In the Alien Armageddon main folder I renamed "tiles014.art", "tiles015.art", and "AADEFS.CON" in the scripts folder to "tiles014.art.bak", "tiles015.art.bak", and "AADEFS.CON.bak" respectively.
4. Next, I extracted the contents of the WGAAv4.4b zip into my Alien Armageddon folder.
5. Finally, inside my Alien Armageddon folder I launched eduke32, chose "Alien Armageddon" in the game list (AA.grp) and chose "WGMEGA" as the custom game content in the dropdown list.

After performing these steps and hitting the Start button, I get the error message box "Error compiling CON files.". After hitting the OK button on the error message box, eduke32 closes.

Am I doing something incorrectly? It seems like I installed everything correctly and backed up the original three Alien Armageddon files I needed to, but I still get a CON compiling error when trying to launch the game.

Something I figured out while trying to troubleshoot this is if I DON'T change the CON file - meaning I don't use the new AADEFS.CON that replaces AA's original AADEFS.CON - I can run this seemingly fine. The game will start and I can play AA with WGMEGA's new episodes.

I also learned that if I don't select WGMEGA from the custom game content dropdown list and just try to play normal Alien Armageddon with WGMEGA+AA's new AADEFS.CON file, I still get a CON compile error message. So it seems like there is some issue trying to just play with the AADEFS.CON file that comes with this mod.

Will there be issues if I use the Alien Armageddon's original AADEFS.CON file with this mod? Because it seems like that is the only way I can launch the game successfully right now.

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WilliamGee AuthorOnline
WilliamGee - - 201 comments

The AADEFS file that I included was only to make the portable vender to work in every episode.

Try changing NO to YES on this line in origional AADEFS.CON:

gamevar vendorupgrade NO 131072

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WilliamGee AuthorOnline
WilliamGee - - 201 comments

Also when I set it up I didn't use the latest patch, only the main file.
Alien Armageddon v4.67

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WilliamGee AuthorOnline
WilliamGee - - 201 comments

Installation of 4.5 is now more user friendly.

Installation:
This installation is specifically made as a mod for Alien Armageddon V4.67

Step1
Make a clean installation of Alien Armageddon 4.67
Moddb.com

step2
Extract the contents of this zip inside the Alien Armageddon folder.

step4
Open eduke32 and select aa.grp as the game and the WGMEGA folder in the custom game directory selection.

Step5
Start the game and play.

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plazma82
plazma82 - - 71 comments

will this be updated to work with the new patch?

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