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The Truth

News 19 comments

It's been years in the making, and God knows it doesn't feel like nine years since I started modding. I started Westernesse in late 2012 with some crazy intention of having a release mid 2013, and of course that didn't happen, but it seems that every time I did something, I'd have to fix the bugs surrounding it, and just manage to get it in game. But even now, nearly into September 2015, it feels like nothing has happened, and in a way that's true. The truth is that Westernesse is an awful mess, with none of the new assets in game not working due to unexplainable errors that nobody knows how to fix, and for the last half a year I've been struggling by with the semi-functional tools I've got. I think it's time to call it quits now, since I'm off to university to study this type of thing full-time, and while I've lost no interest in finishing Westernesse, I've come to the realization that it's just too far gone now, and that I will never be able to complete it.

I'm grateful for all the support you have all given me, and I'm sorry for those who awaited a release, but I think the time has come to say farewell.

Namárië.

Back From The Dead.

Back From The Dead.

News 6 comments

So after ... a fairly long hiatus, Westernesse is back with both the good and evil structure model basics finished!

"Don't Die"

"Don't Die"

News 2 comments

So, I realize I owe you guys this post. Westernesse isn't dead.

Q&A Topic

Q&A Topic

News 4 comments

I thought it was about time I made some activity around here, so ask away!

A Team

A Team

News 4 comments

Well, apologies for the hiatus, but it'll get better soon.

RSS Files
Westernesse Maps

Westernesse Maps

Multiplayer Map 2 comments

Here are the working maps from Westernesse, Minas Ithil, Minas Anor, Aglarond and Angrenost, which can be used simply by placing the unzipped file into...

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Guest
Guest - - 697,521 comments

When will we see some new in-game units (like the black numenoreans and the Ahyaröa)?

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IreneHawnetyne Creator
IreneHawnetyne - - 270 comments

When I get them working I'll show you them. At the moment, while I sort everything else which half-works out, units and animations are taking a little back seat, but I know King-Thranduil is already getting to work with some units :)

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Puvy
Puvy - - 3,669 comments

Oh Yes i do.

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bubaj
bubaj - - 269 comments

So this is going to be like a separate, standalone mod/expac that improves many aspects of the previous change with new factions, units, maps, and campaigns? I'm just curious.

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IreneHawnetyne Creator
IreneHawnetyne - - 270 comments

Yes, it works independently of RotWK and only requires BFME2. However, unlike most mods, as well as adding content, it also removes a fair bit of it too, such that it resembles little of either of its EA predecessors. There are four factions, two of which are entirely new, and two which use various aspects of the original factions with additional new stuff there too.

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IreneHawnetyne Creator
IreneHawnetyne - - 270 comments

Also I should have something pretty cool to show you guys by the end of today, I'm quite excited about it!

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Puvy
Puvy - - 3,669 comments

Irene here is the idea for the Elves and Rohan:

Rohan should be named North-Men and it should have Eorl as a main Hero,and it should have something like Archers Of Dale,because men of Dale And Esgaroth are connected with Rohan.

Then for the Elves you should call them somehthing like the Firstborn or The Eldar or Children Of Eru

Gondor And Arnor-Descendants Of Numenor or Edain or Dunedain or Elendili or Faithful Numenoreans.

Mordor And Goblins(Wild)-Durchin or Evil Forces or something else,that's all for now i could think of. :)

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IreneHawnetyne Creator
IreneHawnetyne - - 270 comments

Bear in mind that 'Rohan' is a part of the Elendili faction, as are what becomes Arnor and Gondor - they are not separate factions, and the Éothéod we see are more mercenary units than loyal ones, so if we are to have Eorl as a Hero, he would be recruited from the Inn rather than the fortress, as with the Éothéod. However, good idea about Dale, they would too be a good addition. Hence, Elendili will stay named as Elendili.

Annûndili, however, literally means 'the Fair Northwestern People', thus referring directly to the Elves without breaking the tradition of Quenya naming.

However, I'm considering giving the Black Númenórean faction a new name to follow suit, because that seems to be a name by which their enemies would describe them, rather than what they call themselves. I'll give that a little thought. Any suggestions in the meantime?

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Guest
Guest - - 697,521 comments

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Puvy
Puvy - - 3,669 comments

Let's see:
Corrupted Men
King's Men
Fallen Ones
Worshipers Of Darkness\Shadow
Followers Of Sauron
....I will post more names soon :D

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IreneHawnetyne Creator
IreneHawnetyne - - 270 comments

Er... meant in Quenya or a native language. And to the point, what self-respecting person calls themselves corrupted? :p

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IreneHawnetyne Creator
IreneHawnetyne - - 270 comments

In answer to this, I've ended up with Adûnaim. This literally means "Númenóreans", which might seem like a copout of a name, but I think the Black Númenóreans themselves would consider themselves not some sort of evil variation of the Elendili, but as the true heirs of Númenor, the stronger ones for rising against the Valarian curse of mortality - hence they would likely differentiate the Elendili as not Númenórean, but as a different faction, and see themselves as the 'real' Númenóreans.

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TheArkhamBatman
TheArkhamBatman - - 233 comments

Very Good!

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Puvy
Puvy - - 3,669 comments

Oh in Quenya,give me 10 minutes

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Puvy
Puvy - - 3,669 comments

Nope,i can't find nothing :P

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