Warcraft Total War is a total conversion mod for Medieval II Total War. Our goal is to bring the Warcraft universe into a Total War game. This mod will feature epic battles with units from the Warcraft universe and a new campaign that will cover the events of the Third War and beyond.

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Report RSS Warcraft: Total War V. 2.3 Uploaded & Released! (view original)
Warcraft: Total War V. 2.3 Uploaded & Released!
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Agalethria
Agalethria - - 163 comments

awesome work

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Mr_Nygren Author
Mr_Nygren - - 3,792 comments

Thanks for the support, I'll take a look at fixing the traits later even if it means re-adding the stuff from the latest update.

The new version has fixes and improvements but without the vanilla traits it's not perfect.

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Description

Changes include but are not limited to:

1. Many new traits & ancillaries by Thrugg - for many additional family members.

2.Over 70 new unit_info-cards by Abeam - for mostly mercenaries and every Troll-unit of the mod.

3. Fixing of bugs, including the Ahn'Qhiraj general and the Naga general Najentus who would both cause a crash to desktop in melee.

4. Given a bunch of units the "berserker" mental state & the "Warcry"-attribute.

5. Garrison Script remade in both campaigns - First off all the mages/casters have been removed.

6. Bandit Raiders fixed - they used to not be able to attack any other unit in melee.

7. Blood Elves and Scarlet Crusade starting armies nerfed - they've been remade into basic/medium with very few elite infantry units.

8. Lordaeron, Quel'Thalas and Stromgarde starting army numbers in the RoC-campaign cut in half - with their best units replaced with weaker units.

9. The Scourge and the Vrykul are now allies in both campaigns.

10. The Farraki Trolls have a Huge_City capital instead of a large_city capital.

11. The Farraki Trolls unit Sandfury Darkcallers fixed.

12.The Ahn'Qiraj cavalry nerfed.

13. Trade Coalition giants - the Colossal Warform added to the recruitment.

14. Prince Muradin of Khaz'Modan moved to Frosthold in Northrend in the FT-campaign.

15. The Horde starts with Stoneard in the Eastern Kingdoms in the FT-campaign.

16. Regent-Lord Lor'Themar Theron for the Blood Elves in the Frozen Throne-campaign - now has the same battle model in battle as he has on the strat-map.

17. Population growth required to upgrade settlements tweaked - should be the same as in the Warhammer Alt-Cut mod - slower.

18. Starting Economies tweaked - less money at the start for most factions.

Might be other tweaks and fixes in here as well.