Warcraft Total War is a total conversion mod for Medieval II Total War. Our goal is to bring the Warcraft universe into a Total War game. This mod will feature epic battles with units from the Warcraft universe and a new campaign that will cover the events of the Third War and beyond.
So in the release of May 4th 2021 Regent-Lord Lor'Themar Theron of the Sin'Dorei/Blood Elves had a faulty "Mounted Blood Knights" generic model in battle, and I've replaced this model with the proper "Blood Blades"-variant of a model that he has on the strategic map.
He now has the same model in battle as on the map.
I've also changed all the spawning garrisons of the garrison-script so that there won't be any casters/mages spawning anymore. This was done because I disliked playing as the Naga and whenever I besieged the Night Elves they did spawn four or more Druids who could massacre the Naga-armies from a distance without me even being able to reach them.
Needless to say the casters needed to be removed from the spawning garrisons.
nice! looks awesome
Lich King?
Ner'Zhul is still the Lich King in this timeline.
Arthas has a unique Paladin-model in the Reign of Chaos-campaign, and a unique Death Knight-model in the Frozen Throne-campaign.
He doesn't become the Lich King until the final moment of the campaign so no model was ever imported or rigged.
Are you going to make a model of Arthas in the armor of Nerzul ? tell me in which program to create models for Med 2
I lack the skills, as I didn't rig the models of this mod.
I only did the strat-models from last year in terms of models.
Otherwise I did most of the coding, but not all.
MS3d and there are no plans to add more battle-models.