WOV mod is based literally on a blank sheet. Everything is new, the codes, the factions and models. First version o.1, was only a small fraction on what to expect in future and a solid base to build upon many features of FA and SA stuff. Mod progress is carried on endless testing. Literally endless testing which is performed mainly by Paul. Testing may be time consuming but this is very important because many new ideas are being implemented. Some of the new ideas are barely compatible with SAGE engine, but still worths trying to find how far the game limitations stretch.

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