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VKVII Oblivion
A series of personal mods, this is: Anvil.

Remade textures of the city of Anvil (interiors and exterior).

My goal was to stay similar to the original or at least maintain the original style/atmosphere.

Corrected UVs for a few meshes and fixed assigned maps.



Installation:
Extract the archives and put the content in your Data folder.
To uninstall: delete the files from the archives from your folders.
Or use WyreBash to install/uninstall, this pack should be BAIN-Compatible.


Content Use:
For permission to use any part of this content for release, contact me at ModDB sending a message: Moddb.com
I do NOT grant any permission for content opted in for "gifts" or "donations" of any kind.
I do NOT grant any permission for "fixes", "patches" or "optimized" versions uploads of my content.
I do NOT grant any permission for commercial use, all must be non commercial and freely shared (free access with no subscriptions or premium memberships or any other "paywall" practices).


I hope you enjoy, have fun in Cyrodiil!

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Skyblivion, the highly-anticipated merging of Oblivion into the Skyrim engine, has announced a release date for the year 2025! That's still a bit to go, sure, but knowing Bethesda we won't be halfway till the next Elder Scrolls by then anyway, so whilst you wait, here's five mods for both games to encourage a revisit in the interim!

Forests of Dibella

By lupus-hegemonia

Image 23


Skyrim's immersive world is the reason many can't stop coming back to the land of the Nords and digging in to yet another previously undiscovered nook or cranny. Special Edition turned things up a notch, but for some, there's always room to go further - so enters Forests of Dibella, which brings a beautiful new set of tree and foliage replacements into the game so that if you're visiting one of Skyrim's more verdant regions, it's more beautiful than ever.

Black Marsh & Valenwood

By dalecallen1987

Image 5


Two new lands, each rife with their own conflicts, are offered by this mod - one digging into the Black Marsh and an Argonian-led effort to restore artifacts of their ancient past, and another revealing the secrets of a vast and unfaltering wilderness. Though no formal quests are handed out to the player, there's plenty of new locales to explore, creatures to face, and secrets to find.

The Fall of Granite Hill

By Arthmoor

GH Inn 5


Granite Hill is mentioned in a few places in lore and existed prior to the 4th Era. However nothing remained of it in Skyrim by 4E 201 except the dragon mound where Vuljotnaak was buried in ancient times. With this mod, the 3 farms and the inn are back, but instead of the weekly market, the town has a blacksmith. Of course, that would not be much of a fate, would it? Granite Hill's fate is sealed from the moment Alduin burned down Helgen. Surely the beast and his newly resurrected allies didn't stop there...

Crimson Tears

By specopsbarton

Image 11


There's always trouble somewhere in Cyrodill, and this mod introduces a new threat complete with its own main quest, new spells, new enemies, new loot to find, and even new music to build up the depth of its world. Older content has also received another visit, with old spells brought up a notch in usefulness and a variety of other additions aimed at producing a strong new story for players to pursue.

VKVII's Oblivion Mods

By VKVII

Image 25


VKVII is a user who has added many of their own personal graphical overhaul packs to the site covering individual locales in Oblivion. Want your Khajit to look higher quality than ever? What about a fresh new look for the city of Anvil? Or maybe you'd even like your interface and map of Cyrodill to be sharper and better looking? This user's contributions are worth stacking up on to produce a visually distinct version of Oblivion.


Returning To Cyrodill

Skyblivion is the highly-anticipated (and long-awaited) mod for Skyrim re-introducing the world of Cyrodill into the newer engine, complete with the main quest, a full range of new voice acting talent, and all the environments players grew to love in the fourth Elder Scrolls entry. Skyblivion has been in development for many years and has been joined by Skywind as another effort to modernise yet another classic Elder Scrolls title. Now, after a long wait, we've only got to wait a while longer - 2025, in specific, which was announced as Skyblivion's release year "at the latest."

Skyblivion is hoping to bring Oblivion's Cyrodill into the Skyrim
engine and provide a solid new way to experience this classic


Do-Or-Die

2025 still gives the team behind Skyblivion a few years before their projected finishing line, and whilst that may sound like a lot of time, the task they've taken on is monumental - some may have once argued, insurmountable. But if the team's confident enough to say when they plan to release, we're confident enough to say that we can't wait to play it.

Check out more Skyrim: Special Edition mods here!

You can also find more Oblivion mods here.


Mod DB Follow us on Twitter Fan us on Facebook Watch us on Youtube Join us on Steam


VKVII Oblivion Anvil

VKVII Oblivion Anvil

Feature

Remade textures of the city of Anvil (interiors and exterior).

RSS Files
VKVII Oblivion Anvil

VKVII Oblivion Anvil

Full Version 2 comments

Remade textures of the city of Anvil (interiors and exterior).

VKVII Oblivion Anvil (Medium Size)

VKVII Oblivion Anvil (Medium Size)

Full Version

Decreased resolution. All 4096 maps are decreased to 2048.

VKVII Oblivion Anvil (Medium Low Size)

VKVII Oblivion Anvil (Medium Low Size)

Full Version 2 comments

Decreased resolution. All 4096 maps are decreased to 2048. Normal maps further decreased.

Comments
Edorenel
Edorenel

What a difference your mod makes to Anvil! Ahh, much better. :) Thank you! I'm now a new, big fan of your Oblivion mods.

Reply Good karma Bad karma+1 vote
Guest
Guest

Thank you so much for all your work! Vanilla Anvil is my favorite place in whole Oblivion, happy to see you've saved original colors.

Reply Good karma Bad karma+1 vote
VKVII Creator
VKVII

Thank you! Me too I love Anvil so much and it was very important for me to keep the original atmosphere as much as possible, from colors to patterns. Thanks a lot!

Reply Good karma+1 vote
DarthGodmode
DarthGodmode

Big fan of your works here! Will you do something amazing like this one for other cities too? I already run your imperial City, best graphic mods

Reply Good karma Bad karma+2 votes
VKVII Creator
VKVII

Thank you so much! Check my profile from time to time to see if there is something new, I may get on another city if time permits. Thanks A LOT for the support!

Reply Good karma+1 vote
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