Since Victoria 3 came out I’ve lost all hope of ever playing a decent sequel to the Victoria II flawed masterpiece. Then It came onto me that Victoria 3 ain’t no sequel to VicII! The devil dwells in the details or so they say, but roman to arabic numbering does matter to me. So! I present to you~ „Victoria III” Credits to: Blood & Iron, PDM, Manifest Destiny Submod,Crimeamod and Sucession Submod.

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War Exhaust hot-fix script for 1.7.0

War Exhaust hot-fix script for 1.7.0

Script

Lowered war exhaust gain to less ruinous scale :<. Anyway changeover files in mod/victoriaIII/common

USCA script

USCA script

Script

To anyone who downloaded 1.4.1 about 20 hrs from it coming online please swap out this file in mod/victoria III/events or you'll get civil war as UFC...

puppets takeover fix for 1.4.5

puppets takeover fix for 1.4.5

Script

Soo i was doing some script cleaning and removed too many brackets from 1.4.5 making hostile takeover not work... anyway put this into mod/victoriaIII/decisions...

national focus

national focus

Script

If anyone has found out that He cannot in fact encourage admin. just swap these... (already swapped it in 1.1 Jeez I really do not want to make lil'fixes...

FIX for 1.8.3

FIX for 1.8.3

Script

in 1.8.3 you can get pop up spam via partisan rebels winning a siege of capital. This fixes the issue. Swap rebel_types in common. I've been aware of...

1.8.0 Hot-Fix Suez/Panam Fix

1.8.0 Hot-Fix Suez/Panam Fix

Script

go into mod/victoriaIII/events and replace canals.txt with this canals.txt. Sowwy :< This is a fix for 1.8.0 specifically since 1.8.1 comes with the fix...