To build a proposal for changes to Titans' balance, one which works for all levels of play. All units should have some viable use, but the game should not switch from a philosophy of soft counters to hard counters. I wish to achieve this with the least number of changes possible.

Post news Report RSS Version 0.13.0 released

Change in approach to the Drifter to encourage greater usage

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LAND

  • Drifter
    • Restored Rate of Fire from 0.5 to 0.4
    • Restored Yaw Rate from 180 to 60
    • Reduced Cost from 225 to 150

Reason for change is that in this state Drifter is worse against Dox than Ant, loses trades with same numbers of Ants, yet comes with speed and hover. You can now make a meaningful choice as to what kind of vehicle play you want to make, and it also makes contesting naval spaces more practical without having to hard rush naval as a counter.

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