This mod is not monetised. I will not be doing any paid mods nor set up a patreon. This is not an official GW licensed product. I will also not pull the mod, and will keep it on the net since any takedowns would be without merit. This mod aims at modifying Dawn of War 2 Retribution to portray combat in a more lore-accurate manner. Prepare to find Space Marines as powerful as the books depict them, ork hordes in their hundreds, and dozens of Guard tanks shelling into an incoming tyranid horde!

Post news Report RSS New Download Available

The 1.0 version of the mod is now available. It features some balance changes and the Veteran health upgrades described as below in the last news.

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Balance changes:
-Howling Banshee damages slightly increased.
-Dark Reaper damage slightly decreased.
-Zoanthropes are now cheaper per model and come in squads of 3.
-Veteran health bonus added to some units as detailed in the previous blog.

I'm cosindering the following changes:

-Lowering the damage of rapid fire anti infantry heavy weapons like Heavy bolters, shuriken cannons, Barbed Stranglers.
-Lowering the rate of fire of anti tank and AOE heavy weapons like Plasma cannons or lascannons.
-Lowering the damage of high-power AOE artillery like Whirlwinds, Skyrays and Manticores.

No changes are planned for special weapons like melta guns, rifle weapons like bolters, or melee weapons like power swords yet.

I know some of these values needed changing before the Veteran health upgrade, but I would like to know the opinions about these weapons after the health increase upgraded.

Do they still need a nerf? Maybe, but maybe a smaller one than before.

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