You wake up to a bright, cloud- and soundless morning with sun glare making its appearance through the vast panorama window which houses your open floor plan penthouse suite. Your gaze wanders down through the multiple stories of the skyscraper in which you live as you take your first peek outside, still in your bed. The buzzing and bubbling city has already started to get its machinery moving for the day, with buses, tow trucks, cabbies and personal vehicles alike moving in nicely organized rows through elaborate routes. A new day has dawned in the state of Vanity, and you can do whatever suits your wishes best with either of these two…

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A new deployment

A new deployment

News 2 comments

This whole project was a non-sense due to the fact it took so long to get something to work (client-wise). Though, when we were about to change plan...

EFLC confirmation

EFLC confirmation

News 3 comments

"Episodes from Liberty City" support is now confirmed!

IV:MP Heads up

IV:MP Heads up

News

I'm writing this thread to inform everyone about the advancement of IV:MP 1.0. As you all probably know, they restarted from zero the whole code. Even...

Alpha testing and live stream

Alpha testing and live stream

News 6 comments

Today the communication director of NY:RP came to me to chat about some fantastic progress. But before you run out of your house, hugging every pedestrian...

Prison system & real estate system

Prison system & real estate system

Feature

This article presents our prison system and real estate system.

Bank & transactions

Bank & transactions

Feature

This article explains how banks and transactions will work. This feature presentation is part of our forum event '30 new members & get a feature presentation...

Phone system

Phone system

Feature

This feature explains how phones in-game will work.

Welcome to New York Roleplay!

Welcome to New York Roleplay!

News

You wake up to a bright, cloud- and soundless morning with sun glare making its appearance through the vast panorama window which houses your open floor...

Economy system, GUI, Panel summary

Economy system, GUI, Panel summary

Feature

This is a simple text talking about the economy system, the GUI, realism and our panel. Please note this text doesn't include details.

Alcohol System

Alcohol System

Feature

GTA IV allows us to exploit a drinking system with side effects (and long-term effects). This article explains how we scripted it so it's realistic. Next...

Garbage Collector and Taxi Driver (jobs)

Garbage Collector and Taxi Driver (jobs)

Feature

To motivate people to register on our forum, we publish a new article like this one every 30 new members. This article presents two jobs that anyone will...