This month Ice and Fire, a major new update to the in-depth classic fantasy mod Valar Morghulis, has been released! The major new content release most prominently includes two entire new factions – the villainous Bolton family in the frozen wildernesses of the North, and the bow-wielding, extravagantly dressed traders of the Summer Islands, south of Westeros and Essos.
In Westeros, the Boltons add a whole new dynamic to the starting situation. Far from the Stark family having a steady grip upon the frozen lands, the vengeful Boltons start within striking distance of Winterfell, forcing the Starks to watch their back. The same is true for the Night’s Watch, who must now not only hold the wall against the wildling and walker invasions to their north but look out for Bolton forces trying to grab the wall’s fortresses and secure their grip on the far north of Westeros. With heavy spear-armed infantry ready to trudge through the cold wastes, the Boltons are ready to rule from the Dreadfort once more as their ancestors did many years ago.
In the sun-baked south, the Summer Islands add new threats and opportunities for the Martells of Dorne and for the ancient city-state of Volantis especially. Their navies can provide a serious threat to the south coasts of both Westeros and Essos, and the islands can be tempting prey for Volantene, Dornish, or Pentoshi navies looking to secure additional bases from which to reach the other continent. Without a solid infantry backbone, commanding Summer Island troops can be a challenge, but their archers and chariots give them a fast-moving, fluid fighting style that can at its best run rings around their northern foes.
Beyond the new factions, there’s more new content too. In particular, the game now runs with RTW Alexander, there are now special character portraits for many of the canon characters in-game, map changes with additional regions and settlements added, and significant balance tweaks including a significant strengthening of the dragon unit. With all that – what are you waiting for? The world of Westeros and Essos awaits you, swords at the ready…
Valar Morghulis, created by Comrade_General, has now been fully released! This huge total conversion mod for Rome Total War takes the player into the...
Welcome to Valar Morghulis, the new mod by Comrade_General that brings George RR Martin's Westeros and Essos into the classic RTW engine!
This is a new version with forced diplomacy and other bits, see the comments for more info.
Welcome to Valar Morghulis - Total War, the mod by Comrade_General that brings George RR Martin's Westeros and Essos into the classic RTW engine! Installation...
for some reason I cannot save. Can anyone help?
if anybody likes to know how to fix the crashes (fix 99.9% of the times!):
Delete the academy in bravoss (can be done in the game files).
1)got>data>world>maps>campaign>alexander>"descr_stats"> search Braavosian_Coastlands> DELETE:
building
{
type academic ludus_magnus
}
2) got>data>"export_descr_buildings"> search "academy"> delete ONLY: "romans_senate," and "and hidden_resource braavos"
*it should be like this "{ }"
*make sure you do it 3 times because there are 3 levels of upgrades to the academy (academy, scriptorium, ludus_magnus).
the second one disable them to build another one. they might not build it and then its fine.
if u want u can change the file "export_descr_buildings" and allow lots kinds of things like enable all the factions to upgrade settlements, change prices, upgrade wider kind of buildings, etc.
GL & HF!
Doesn't work for me
How to install this mode?
How to install this mode?
Can anyone explain to me how to move Jon Snow from the nights watch and instead make him a Wildling general?
If you drop by the forum and post your request, I'll get back to you in a day or two - it's quite do-able and I'm happy to talk you through it.
Exilian.co.uk
Why does this crash so much?
I believe that the creator of this mod doesn't check the forum anymore, sadly. I need help as well...
Such a shame, I prefer the responsiveness of Rome compared to Medieval 2 and this mod looked great but it crashes all the time.
I helped with bits of this mod; I suspect quite a lot of work would need to be done to "stabilise" it fully, though I've not looked at it much recently. If anyone wants to do any work on it I'm happy to share what knowledge I have, though.