Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.

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Report RSS UTSDK Novermber Beta Preview 1 (Particle Size) (view original)
UTSDK Novermber Beta Preview 1 (Particle Size)
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Sgt
Sgt - - 193 comments

a lot is gonna get done with this ;)

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ultimatemale420
ultimatemale420 - - 288 comments

Now thats how you bring n old engine outta retirement.

"WHOOOOOOOOO" RIC FLAIR NATURE BOY!! LOL!!!!!

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Description

The Example shows testing particle size modification by applying a sine function on the size.

The November Beta features a Major Update on the Particle Engine, including the following improvements and new features:

- SpriteEmitters support SpriteUV Rendering
- Supports VertexEmitters now!
- Supports MeshEmitters now!
- Supports BeamEmitters now!
- Supports SparkEmitters now!
- Supports RibbonEmitters now!
- More Realtime in-Editor changes, for example realtime editing of EmissionRate
- LOD Support! Replaces previous simple RadiusVisibilityCheck
- Attractor Forces Support: per-Point, per-Line, per-Particle
- Supports Wireframe Render of Particles