Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.
The Example shows testing particle size modification by applying a sine function on the size.
The November Beta features a Major Update on the Particle Engine, including the following improvements and new features:
- SpriteEmitters support SpriteUV Rendering
- Supports VertexEmitters now!
- Supports MeshEmitters now!
- Supports BeamEmitters now!
- Supports SparkEmitters now!
- Supports RibbonEmitters now!
- More Realtime in-Editor changes, for example realtime editing of EmissionRate
- LOD Support! Replaces previous simple RadiusVisibilityCheck
- Attractor Forces Support: per-Point, per-Line, per-Particle
- Supports Wireframe Render of Particles
a lot is gonna get done with this ;)
Now thats how you bring n old engine outta retirement.
"WHOOOOOOOOO" RIC FLAIR NATURE BOY!! LOL!!!!!