UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...

Report RSS UDKInstall-UT40k-Nov10

"STILL" Due to some changes in the UDK setup that i haven't found yet when you install the game, on the first run it will tell you that the scripts have changed and asks if you want to re-compile "CLICK" "NO" then start the game as normal via the windows menu. if you click yes the the game will crash you have been warned Ok you can have a look at the release info but the main part of this months update is that we have chaged the SpaceMarine character to the one modelled by MyCatField for BF40k

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"STILL"
Due to some changes in the UDK setup that i haven't found yet when you install the game, on the first run it will tell you that the scripts have changed and asks if you want to re-compile "CLICK" "NO" then start the game as normal via the windows menu.
if you click yes the the game will crash you have been warned

Ok you can have a look at the release info but the main part of this months update is that we have chaged the SpaceMarine character to the one modelled by MyCatField for BF40k but the textures are by me :(

other things this month include a few more prefab building and some Tau buildings(not textured) thanks to BugTrooper :)

on a side note you may notice when playing the team games you may have a different character each time you play but your team bots will be the same race.

down side is that this part of the code has been removed from the October UDK release so it might not be in the next release

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