UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...
Imperial Guard Kasrkin
supplied by the BF40k team
now with the correct texture
nice, but ingame how will the stats be different from regular guardsmen
(more life, better armor etc)
when we get the code sorted it will be along those lines, plus he gets the Hellgun
What about the other imperial weapons, beside hellgun?
Geo You have the older texture for the kasrkin there. The final version had red striping on it.
Moddb.com
sorry fixed it now, also took the pic from a slightly different angle
Head looks kinda large, if you ask me.
The model is scaled to the reference BF2 soldier as it was for the original BF40K mod. We had a pro character modeller create that.
Imperial Kaskins = Imperial Kasrkin
:D, well i can say his mask is ulgu :X
Looks pretty Badass! Nice to see some progress and those character models still rock!
they still standup to the test of time Alan ;)
o m g. I'm a Tau person but god I love Kasrkin armor. Awesome job with the model guys.
Geo are you having to put all the character models at the same size in order to reuse the animations?
If not can we scale the troops more accurately for race? Large Marines, Similar sized Guard and Eldar & etc?
don't worry i'm on the case, the anims only use bone rotation ;)
Isn't it Karskin?
battlefiled 40k?
thats the model from it
Yes
Why why you don(t finish this excelent mod ? (BF240k)