UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...
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Jan 2 2010 Anchor | |
ok i'll be using this thread to post links to our UDK content, please be awear that if you can't get some thing to work don't blame me as i just don't have the time to test every thing ok here's a pic of the folder setup you need to use and here's the first content link:- Environments Gamefront.com more later Edited by: Geodav |
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Jan 3 2010 Anchor | |
Nice, so thisll let us play around wit the content of the mod right? Incase we want to test out an idea or something? -- Looking for a mod team? You're in luck. Check out our mod page. |
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Jan 4 2010 Anchor | |
for the moment it's just the enviroments (buildings/parts) for the maps --
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Jan 5 2010 Anchor | |
Ok im currently designing my own set of map sets, so i wont really have time to try this out yet. Maybe once im finished doing what im doing now ill check this out for you. -- Looking for a mod team? You're in luck. Check out our mod page. |
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