Usando las herramientas de la comunidad y un programa de fotografía profesional he aumentado la resolución de todas las texturas originales del juego (256x256) x4 (1024x1024). (-) Using the tools of the community and a professional photography program I have increased the resolution of all the original textures of the game (256x256) x4 (1024x1024).

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Usando las herramientas de la comunidad y un programa de fotografía profesional he aumentado la resolución de todas las texturas originales del juego (256x256) x4 (1024x1024). (-) Using the tools of the community and a professional photography program I have increased the resolution of all the original textures of the game (256x256) x4 (1024x1024).

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He usado:

1º SGIMMPWorkstation (extraer las texturas)
2º Convertidor de BMP a JPG y JPG a BMP (cambiar el formato)
3º Topaz Gigapixel AI (incrementar la resolución de las texturas)
4º BmpToMMPCompiler (compilar los archivos)

Usando configuración rOpenGL. Mi idea es combinar esta mejora con mi configuración de shader del mod "BLADE - Renacido". Peso del juego = 10GB

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I have used:

1st SGIMMPWorkstation (extract the textures)
2nd Converter BMP to JPG and JPG to BMP (change the format)
3rd Topaz Gigapixel AI (increase the resolution of the textures)
4th BmpToMMPCompiler (compile the files)

Using rOpenGL configuration. My idea is to combine this improvement with my shader configuration of the mod "BLADE - Reborn". Game weight = 10 GB

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Severance: Blade of Darkness
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